Aleksyev NikelnevichNPC
CHARACTER BIO
Aleksyev Nikelnevich is a 45 year old, Medium sized, Male Human, with black eyes and jet-black hair. He stands 5' 10" tall and weighs 144 pounds. His world view is Lawful Neutral in nature, and is currently a worshipper of Church of Traladara (Animal, Protection).

CHARACTER LEVELCLASSES and LEVELS
11Cleric 11

CURRENT EXPERIENCENEXT LEVEL ATNEEDED TO MAKE LEVELEXPERIENCE GAINED IN PLAY
55,00066,00011,000


HP
TRACK

NON
LETHAL

AC
TRACK



ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
16
+3


DEX
10
+0


CON
12
+1


INT
14
+2


WIS
20
+5


CHA
16
+3


TOTAL HIT DIE TYPE DAMAGE
REDUCTION
MOVEMENT TYPES and RATES
HP
POINTS
6411d8
SPEED
MOVE
20
AC
ARMOR
202010=10+5+5+0+0+0+0
45
-5
+2

NORMAL FLAT
FOOTED
TOUCH
AC
BASE ARMOR
BONUS
SHIELD
BONUS
DEX
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
% SPELL
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST
TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
FORTITUDE
CON
+9=7+1+1+0+ + 
REFLEX
DEX
+4=3+0+1+0+ 
WILL
WIS
+13=7+5+1+0+ 
BASE ATTACK
+8/3
INITIATIVE
MODIFIER
+0=0+0
TOTAL DEX MOD MISC
GRAPPLE
ATTACK BONUS
+12=8+3
+0
+1
+
MELEE
ATTACK BONUS
+12/7=8+3
+0
+1
+
RANGED
ATTACK BONUS
+9/4=8
+0
+0
+1
+
TOTAL BASE
ATTACK
ABILITY
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMP
MODIFIER

Weapons (SIZE/DMG TYPE)

Attack
Bonus

Damage

Critical

Lbs

I

+2 Warhammer (M/B)

15/10

1d8+5

x3

8



I

Unarmed (T/B)

12/7

1d3+3

x2



I — Main hand (Primary)w — Off hand (Secondary)I2 — Two-handed

Armour (SIZE/WGT TYPE)

Armour
Bonus

Max Dex

Armour
Check

Spell
Fail

Max
Speed

Lbs

Chainmail, Masterwork (M/M)

+5

+2

-4

30%

20 ft

40



Shield (SIZE)

Armour
Bonus

Armour
Check

Spell
Fail

Lbs

+3 Shield, large, wooden (M)

+5

-1

15%

10




Turn or Rebuke Undead

Check Result /
Maximum HD Affected

<-01-34-67-910-1213-1516-1819-2122+
789101112131415

Turns Per Day

Turning Check

Turning Damage

Destroyed HD

6

1d20+5

2d6+11+3

5

SKILLSMAX RANKS 14/7

NAME (KEY ABILITY)TOT
RNK
ABL
MSC
w
Appraise (Int)3 =
+2+1
w
Balance (Dex)*-4 =
+04
w
Bluff (Cha)4 =
+3+1
w
Climb (Str)*-1 =
+34
w
Concentration (Con)2 =
+1+1
w
Craft–Armorsmithing (Int)1 =
+21
w
Craft–Blacksmithing (Int)1 =
+21
w
Craft–Bookbinding (Int)1 =
+21
w
Craft–Bowmaking (Int)1 =
+21
w
Craft–Calligraphy (Int)1 =
+21
w
Craft–Candlemaking (Int)3 =
+2+1
w
Craft–Carpentry (Int)1 =
+21
w
Craft–Cobbling (Int)1 =
+21
w
Craft–Dreams Weave (Int)3 =
+2+1
w
Craft–Flower Arranging (Int)3 =
+2+1
w
Craft–Gemcutting (Int)1 =
+21
w
Craft–Landscape Gardening (Int)3 =
+2+1
w
Craft–Leatherworking (Int)1 =
+21
w
Craft–Locksmithing (Int)1 =
+21
w
Craft–Metalworking (Int)1 =
+21
w
Craft–Origami (Int)3 =
+2+1
w
Craft–Painting (Int)1 =
+21
w
Craft–Poisonmaking (Int)3 =
+2+1
w
Craft–Pottery (Int)1 =
+21
w
Craft–Sculpting (Int)1 =
+21
w
Craft–Shipmaking (Int)1 =
+21
w
Craft–Stonecarving (Int)1 =
+21
w
Craft–Stonemasonry (Int)1 =
+21
w
Craft–Trapmaking (Int)1 =
+21
w
Craft–Weaponsmithing (Int)1 =
+21
w
Craft–Weaving (Int)1 =
+21
w
Craft–Woodcarving (Int)1 =
+21
w
Diplomacy (Cha)11 =7+3+1
w
Disguise (Cha)4 =
+3+1
w
Escape Artist (Dex)*-4 =
+04
w
Forgery (Int)3 =
+2+1
w
Gather Information (Cha)4 =
+3+1
w
Heal (Wis)7 =1+5+1
w
Hide (Dex)*-4 =
+04
w
Intimidate (Cha)4 =
+3+1
w
Jump (Str)*-1 =
+34

Knowledge–Karameikan Society (Int)6 =3+2+1

Knowledge–Local (Int)10 =7+2+1

Knowledge–Religion (Int)11 =8+2+1

Knowledge–War (Int)5 =2+2+1
w
Listen (Wis)6 =
+5+1
w
Literacy ()1 =
+0+1
w
Move Silently (Dex)*-4 =
+04
w
Perform (Cha)9 =5+3+1
w
Remote View (Int)3 =
+2+1
w
Ride (Dex)4 =3+0+1
w
Scry (Int)3 =
+2+1
w
Search (Int)3 =
+2+1
w
Sense Motive (Wis)6 =
+5+1
w
Spot (Wis)6 =
+5+1
w
Swim (Str)**-7 =
+310
w
Use Rope (Dex)1 =
+0+1
w
Wilderness Lore (Wis)6 =
+5+1

w Can be used untrained * Armor Check penalty** -1 per 5 lbs gear

Equipment Description

Value
Each

Qty

Lbs

Equipment Description

Value
Each

Qty

Lbs

JChainmail, Masterwork300 g140
6Potion of Swimming150 g1
¡Ring of Water Walking15,000 g1
bScroll of Invisibility Purge (CL5), Greater Magic Weapon (7), Divine Power (7)1,775 g1
v+3 Shield, large, wooden9,157 g110
fStaff of Healing (Charges: 28)18,480 g1
°+2 Warhammer8,312 g18
¬Bracers of armor (+3)9,000 g11
¬Ioun stone (pale green prism)20,000 g1

Carried Weight

59 lbs

1-76

77-153

154-230

230

460

1150

Light

Medium

Heavy

Over
Head

Off
Grnd

Push
Drag

u Armour² Gem|Arty Goods6 Potion¡ Ringd Rod
b Scrollv Shieldf Staff! Wand° Weapon¬ Wondrous


Feats

Armor
Light

Armor
Medium

Armor
Heavy

Weapon
Simple

Weapon
Martial

Shield


Proficient

Proficient

Proficient

Proficient

Proficient

Combat Casting — You get a +4 bonus to Concentration checks made to cast a spell while on the defensive (PH80).

Martial Weapon Proficiency: Warhammer — You are proficient in a martial weapon of your choice (PH83).

Mounted Combat — When your mount is hit in combat, you may make a Ride check to negate the hit. (PH83).

Warrior Born — You gain a +1 to damage on all weapons

Weapon Focus: Warhammer — You add +1 attack bonus with a chosen weapon. (PH86).


Protective Items

Bonuses
Provided

Lbs

Ring of Water Walking

The ring acts exactly like the spell of the same name (DMG195).

Bracers of armor (+3)

Armor +3

1

This item adds a +3 armor bonus to the wearer`s AC (DMG211).

Ioun stone (pale green prism)

Competence +1
Competence +1
Competence +1
Competence +1
Competence +1

This stone grants a +1 bonus to attacks, saves, and skill checks (DMG220).

Staff of Healing (Charges: 28)

This staff allows use of Lesser Restoration (1 charge), Cure Serious (1 charge), Remove Blindness (1 charge), and Remove Disease (1 charge) (DMG204).




Class Features

Cleric

Domain Access (2)

Spells

Spontaneous casting

Turn or rebuke undead (3+Cha.Mod/day)

Domain Powers

Animal — Cast animal friendship once per day

Protection — Create a protective ward 1/day


Languages

Common, Dwarven


Coins

New Coins
Gained in Play

0 cp 
0 sp  
0 gp  
0 pp  
0 gp Total gp equivilent (approximate)


CLERIC SPELLS
Deity: Church of Traladara
Domains: Animal, Protection

LEVELS0123456789
Known:AllAllAllAllAllAllAll
Per Day:67+15+15+14+13+11+1

6th LEVEL
PREPSPELL NAMEVSMDCSRCASTINGRANGEDURATIONSAVE

Animate Objects
V,S21
No
1 Action
100 ft.+10 ft./level
1 round/level
None

School of Transmutation / Objects attack your foes (PH174).

Antilife Shell
V,S,DF21
Yes
1 Round
10 ft.
10 minutes/level
None

School of Abjuration / 10-ft. field hedges out living creatures (PH174).
+1
Antimagic Field
V,S,M/DF21
Special
1 Action
10 ft.
10 minutes/level
None

School of Abjuration / Negates magic within 10 ft (PH175).

Awaken Undead
V,S,M,XP21
Harmless
1 Action
25 ft.+5 ft./2 levels
Permanent
None

School of Necromancy / Mindless undead creatures gain Int. (SS63)

Banishment
V,S,F21
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Will negates

School of Abjuration / Banishes 2 HD/level extraplanar creatures (PH177).

Blade Barrier
V,S21
Yes
1 Round
100 ft.+10 ft./level
10 minutes/level
Reflex negates

School of Evocation / Blades encircling you inflict 1d8/level (PH179).

Create Undead
V,S,M21
No
1 Hour
25 ft.+5 ft./2 levels
Instantaneous
None

School of Necromancy / Ghouls, shadows, wights, or wraiths (PH189).

Energy Immunity
V,S21
Yes
1 Action
Touch
24 hours
None

School of Abjuration / Grants total immunity from one energy type (Acid, Cold, Electricity, Fire, Sonic). (T&B88)

Etherealness
V,S21
Yes
1 Action
Touch
1 minute/level


School of Transmutation / Travel to Ethereal Plane with companions (PH201).

Find the Path
V,S,F21
Special
3 Rounds
Touch
1 minute/level
Special

School of Divination / Shows most direct way to a location (PH203).

Forbiddance
V,S,M,DF21
Yes
6 Rounds
100 ft.+10 ft./level
Permanent
Special

School of Abjuration / Denies area to creatures of another alignment (PH206).

Geas/Quest
V,S,M21
No
1 Action
25 ft.+5 ft./2 levels
1 day/level or until discharged
None

School of Enchantment / As lesser geas, plus it affects any creature (PH208).

Greater Dispelling
V,S21
No
1 Action
100 ft.+10 ft./level
Instantaneous
None

School of Abjuration / As dispel magic, but +20 on check (PH210).

Greater Glyph of Warding
V,S,M21
Yes
10 Minutes
Touch
Permanent until discharged
Special

School of Abjuration / As glyph of warding, but up to 10d8 damage or 6th-level spell (PH210).

Harm
V,S21
Yes
1 Action
Touch
Instantaneous
None

School of Necromancy / Subject loses all but 1d4 hp (PH212).

Heal
V,S21
Harmless
1 Action
Touch
Instantaneous
None

School of Conjuration / Cures all damage, diseases, and mental conditions (PH213).

Heroes` Feast
V,S,DF21
Harmless
10 Minutes
25 ft.+5 ft./2 levels
Special
None

School of Evocation / Food for one creature/level cures and blesses (PH213).

Planar Ally
V,S,DF21
No
10 Minutes
25 ft.+5 ft./2 levels
Instantaneous
None

School of Conjuration / As lesser planar ally, but up to 16 HD (PH235).

Regenerate Critical Wounds
V,S21
Yes
1 Action
Touch
10 rounds + 1 round/level
Will negates

School of Conjuration / With a touch of your hand, you boost the subject`s life energy, granting them the fast healing ability. (MOTW92)

Rejection
V,S,F/DF21
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Reflex negates

School of Abjuration / Creatures can`t approach you (SS69)

Stone Body
V,S,M/DF21
-
1 Action
Personal
1 minute/level
None

School of Transmutation / Your body becomes living stone (RoFR191).
1
Summon Monster VI
V,S,F/DF21
No
1 Action
25 ft.+5 ft./2 levels
1 round/level
None

School of Conjuration / Calls outsider to fight for you (PH259).

Undeath to Death
V,S,M/DF21
Yes
1 Action
100 ft.+10 ft./level
Instantaneous
Will negates

School of Necromancy / As circle of death, but only affecting undead.(MagFR130)

Wind Walk
V,S,DF21
Special
1 Action
Touch
1 hour/level
Special

School of Transmutation / You and your allies turn vaporous and travel fast (PH272).

Word of Recall
V21
Special
1 Action
Unlimited
Instantaneous
Special

School of Transmutation / Teleports you back to designated place (PH274).
5th LEVEL
PREPSPELL NAMEVSMDCSRCASTINGRANGEDURATIONSAVE

Atonement
V,S,M,F,DF,XP20
Yes
1 Hour
Touch
Instantaneous
None

School of Abjuration / Removes burden of misdeeds from subject (PH176).
1
Bear`s Heart
V,S20
No
1 Action
20 ft.
1 round/level
None

School of Transmutation / One ally/level +4 Strength and +1d4/level hit points. (DotF81)

Blight
V,S,DF20
Yes
1 Action
Special
Instantaneous
Special

School of Necromancy / Deals 1d6/level to plant creature, or blights a 100ft spread. (MOTW84)

Break Enchantment
V,S20
No
1 Minute
25 ft.+5 ft./2 levels
1 minute
Special

School of Abjuration / Frees subjects from enchantments, alterations, curses, and petrification (PH181).

Circle of Doom
V,S20
Yes
1 Action
20 ft.
Instantaneous
Fortitude half

School of Necromancy / Inflicts 1d8 +1/level damage in all directions (PH184).
1
Commune
V,S,M,DF,XP20
-
10 Minutes
Personal
1 round/level


School of Divination / Deity answers one yes-or-no question/level (PH186).
+1
Commune with Nature
V,S20
-
10 Minutes
Personal
Instantaneous


School of Divination / You become one with nature, attaining knowledge of surrounding territory (PH186).

Crawling Darkness
V,S,DF20
-
1 Round
Personal
1 minute/level
None

School of Conjuration / Cloud of tentacles provides concealment, skill bonuses, and several defenses.(MagFR86)

Dispel Chaos
V,S,DF20
Special
1 Action
Touch
1 round/level or until discharged
Special

School of Abjuration / +4 bonus against attacks by chaotic creatures (PH196).

Dispel Evil
V,S,DF20
Special
1 Action
Touch
1 round/level or until discharged
Special

School of Abjuration / +4 bonus against attacks (PH196).

Dispel Good
V,S,DF20
Special
1 Action
Touch
1 round/level or until discharged
Special

School of Abjuration / +4 bonus against attacks by good creatures (PH196).

Dispel Law
V,S,DF20
-
1 Action
Touch
1 round/level or until discharged
Special

School of Abjuration / +4 bonus against attacks by lawful creatures (PH196).

Divine Agility
V,S20
No
1 Action
Touch
1 round/level
Will negates

School of Transmutation / Subject gains Reflex save bonus, an 18 Dex, and the Spring Attack feat. (DotF85)

Ethereal Jaunt
V,S20
-
1 Action
Personal
1 round/level


School of Transmutation / You become ethereal for 1 round/level (PH201).

Flame Strike
V,S,DF20
Yes
1 Action
100 ft.+10 ft./level
Instantaneous
Reflex half

School of Evocation / Smites foes with divine fire (1d6/level) (PH205).

Greater Command
V20
Yes
1 Action
25 ft.+5 ft./2 levels
1 round/level
Will negates

School of Enchantment / As command, but affects one subject/level (PH210).

Hallow
V,S,M,DF20
Special
1 Day
Touch
Instantaneous
None

School of Evocation / Designates location as holy (PH212).

Healing Circle
V,S20
Harmless
1 Action
20 ft.
Instantaneous
Fortitude half

School of Conjuration / Cures 1d8 +1/level damage in all directions (PH213).

Improved Blindsight
V,S20
Harmless
1 Action
Touch
1 minute/level
Will negates

School of Transmutation / Subject gains blindsight 60 ft. for 1 min./level (SS67)

Insect Plague
V,S,DF20
No
1 Round
400 ft.+40 ft./level
1 minute/level
Special

School of Conjuration / Insect horde limits vision, inflicts damage, and weak creatures flee (PH217).

Mark of Justice
V,S,DF20
Yes
10 Minutes
Touch
Permanent
None

School of Transmutation / Designates action that will trigger curse on subject (PH225).

Plane Shift
V,S,F20
Yes
1 Action
Touch
Instantaneous
Will negates

School of Transmutation / Up to eight subjects travel to another plane (PH235).
1
Raise Dead
V,S,M,DF20
Harmless
1 Minute
Touch
Instantaneous
Special

School of Conjuration / Restores life to subject who died up to 1 day/level ago (PH242).

Regenerate Serious Wounds
V,S20
Yes
1 Action
Touch
10 rounds + 1 round/level
Will negates

School of Conjuration / With a touch of your hand, you boost the subject`s life energy, granting them the fast healing ability. (MOTW93)

Righteous Might
V,S,DF20
-
1 Action
Personal
1 round/level


School of Transmutation / Your size doubles, and you gain +4 Str (PH246).

Scrying
V,S,M,F,M/DF20
No
1 Hour
Special
1 minute/level
None

School of Divination / Spies on subject from a distance (PH247).

Slay Living
V,S20
Yes
1 Action
Touch
Instantaneous
Fortitude partial

School of Necromancy / Touch attack kills subject (PH252).

Spell Resistance
V,S,DF20
Harmless
1 Action
Touch
1 minute/level
Will negates

School of Abjuration / Subject gains 12 +1/level SR (PH255).

Summon Monster V
V,S,F/DF20
No
1 Action
25 ft.+5 ft./2 levels
1 round/level
None

School of Conjuration / Calls outsider to fight for you (PH259).

Superior Resistance
V,S,M/DF20
Harmless
1 Action
Touch
1 hour/level
Will negates

School of Abjuration / Subject gains +6 on saving throws (SS71)

True Seeing
V,S,M20
Harmless
1 Action
Touch
1 minute/level
Will negates

School of Divination / See all things as they really are (PH267).

Unhallow
V,S,M20
Special
1 Day
Touch
Instantaneous
None

School of Evocation / Designates location as unholy (PH268).

Wall of Stone
V,S,M/DF20
No
1 Action
100 ft.+10 ft./level
Instantaneous
Special

School of Conjuration / Creates a stone wall that can be shaped (PH270).
4th LEVEL
PREPSPELL NAMEVSMDCSRCASTINGRANGEDURATIONSAVE

Air Walk
V,S,DF19
Harmless
1 Action
Touch
10 minutes/level
None

School of Transmutation / Subject treads on air as if solid (climb at 45-degree angle) (PH172).

Beast Claws
V,S,M19
No
1 Action
Personal
1 round/level
None

School of Transmutation / Your hands become slashing weapons (1d6). (DotF81)

Blindsight
V,S19
Harmless
1 Action
Touch
1 hour/level
Will negates

School of Transmutation / Grants the blindsight ability For 1 hour/level.(MagFR82)

Castigate
V19
Yes
1 Action
10 ft.
Instantaneous
Fortitude half

School of Evocation / Deafen or damage foes, depending on their alignment. (DotF82)

Control Water
V,S,M/DF19
No
1 Action
400 ft.+40 ft./level
10 minutes/level
None

School of Transmutation / Raises, lowers, or parts bodies of water (PH188).

Cure Critical Wounds
V,S19
Harmless
1 Action
Touch
Instantaneous
None

School of Conjuration / Cures 4d8 +1/level damage (max +20) (PH190).

Death Ward
V,S,DF19
Harmless
1 Action
Touch
10 minutes/level
None

School of Necromancy / Grants immunity to all death spells and effects (PH191).

Dimensional Anchor
V,S19
Yes
1 Action
100 ft.+10 ft./level
Instantaneous
None

School of Abjuration / Bars extradimensional movement (PH195).
1
Discern Lies
V,S,DF19
No
1 Action
25 ft.+5 ft./2 levels
Concentration, up to 1 minute/level
Will negates

School of Divination / Reveals deliberate falsehoods (PH195).

Dismissal
V,S,F/DF19
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Will negates

School of Abjuration / Forces a creature to return to native plane (PH196).

Divination
V,S,M19
-
10 Minutes
Personal
Instantaneous


School of Divination / Provides useful advice for specific proposed actions (PH197).

Divine Power
V,S,DF19
-
1 Action
Personal
1 round/level


School of Evocation / You gain attack bonus, 18 Str, and 1 hp/level (PH197).

Divine Storm
V,S19
Yes
1 Action
25 ft.+5 ft./2 levels
Concentration
Reflex negates

School of Evocation / Spinning disk of weapons deals 1d6 +2/level damage. (DotF85)

Earth Reaver
V,S19
Yes
1 Action
100 ft.+10 ft./level
Instantaneous
None

School of Transmutation / Eruption deals 5d6/level damage to all in area (SS65)

Extend Tentacles
V,M19
-
1 Action
Personal
1 round/level
None

School of Transmutation / +5 ft. to reach of tentacle attack (SS66)
1
Freedom of Movement
V,S,M,DF19
Special
1 Action
Touch
10 minutes/level
None

School of Abjuration / Subject moves normally despite impediments (PH207).

Giant Vermin
V,S,DF19
Yes
1 Action
25 ft.+5 ft./2 levels
1 minute/level
None

School of Transmutation / Turns insects into giant vermin (PH209).

Greater Magic Weapon
V,S,M/DF19
Harmless
1 Action
25 ft.+5 ft./2 levels
1 hour/level
Will negates

School of Transmutation / +1 bonus/three levels (max +5) (PH210).

Harrier
V,S19
No
1 Action
25 ft.+5 ft./2 levels
1 round/level
None

School of Conjuration / Summons an incorporeal bird of prey to fight for you. (DotF86)

Imbue with Spell Ability
V,S,DF19
Harmless
10 Minutes
Touch
Permanent until discharged
Will negates

School of Evocation / Transfer spells to subject (PH216).

Inflict Critical Wounds
V,S19
Yes
1 Action
Touch
Instantaneous
Will half

School of Necromancy / Touch attack, 4d8 +1/level damage (max +20) (PH217).

Lesser Planar Ally
V,S,DF19
No
10 Minutes
25 ft.+5 ft./2 levels
Instantaneous
None

School of Conjuration / Exchange services with an 8 HD outsider (PH221).
1
Neutralize Poison
V,S,M/DF19
Harmless
1 Action
Touch
Instantaneous
Will negates

School of Conjuration / Detoxifies venom in or on subject (PH232).

Poison
V,S,DF19
Yes
1 Action
Touch
Instantaneous
Fortitude negates

School of Necromancy / Touch inflicts 1d10 Con damage, repeats in 1 min (PH236).

Recitation
V,S,DF19
Harmless
1 Action
60 ft.
1 round/level
None

School of Conjuration / Allies gain +2 or +3 on attacks & saves, enemies suffer -2. (DotF89)

Repel Vermin
V,S,DF19
Yes
1 Action
10 ft.
10 minutes/level
Special

School of Abjuration / Insects stay 10 ft. away (PH245).
1
Restoration
V,S,M19
Harmless
3 Rounds
Touch
Instantaneous
Will negates

School of Conjuration / Restores level and ability score drains (PH246).

Sending
V,S,M/DF19
No
10 Minutes
Special
1 round
None

School of Evocation / Delivers short message anywhere, instantly (PH248).
+1
Spell Immunity
V,S,DF19
Harmless
1 Action
Touch
10 minutes/level
Will negates

School of Abjuration / Subject is immune to one spell/four levels (PH255).

Status
V,S19
Harmless
1 Action
Touch
1 hour/level
Will negates

School of Divination / Monitors condition, position of allies (PH256).

Summon Monster IV
V,S,F/DF19
No
1 Action
25 ft.+5 ft./2 levels
1 round/level
None

School of Conjuration / Calls outsider to fight for you (PH259).

Tongues
V,M/DF19
No
1 Action
Touch
10 minutes/level
None

School of Divination / Speak any language (PH265).

Unfailing Endurance
V,S19
Yes
1 Round
Touch
1 day/level
None

School of Transmutation / +4 bonus against weakness or fatigue, endurance bonus. (DotF91)

Weapon of Energy
V,S,DF19
No
1 Round
Personal
1 round/level
Fortitude negates

School of Transmutation / Weapon deals extra energy damage (SS72)

Weapon of the Deity
V,DF19
-
1 Action
Personal
1 round/level
None

School of Transmutation / Gives your weapon magical powers appropriate to your patron.(MagFR132)

Weather Eye
V,S,M,DF19
No
1 Action
1 mile radius + 1 mile/level
Instantaneous
None

School of Divination / Forecast natural weather for one week. (DotF92)
3rd LEVEL
PREPSPELL NAMEVSMDCSRCASTINGRANGEDURATIONSAVE

Air Breathing
S,M,DF18
Harmless
1 Action
Touch
2 hours/level
Will negates

School of Transmutation / Subject can breathe air freely (SS63)

Animate Dead
V,S,M18
No
1 Action
Touch
Instantaneous
None

School of Necromancy / Creates undead skeletons and zombies (PH174).

Anyspell
V,S,DF,XP,M/DF18
-
15 Minutes
Personal
Instantaneous
None

School of Transmutation / Allows you to read and cast any spell up to 2nd level from scroll or book, using required components.

Bestow Curse
V,S18
Yes
1 Action
Touch
Permanent
Will negates

School of Transmutation / -6 to ability; -4 on attacks, saves, and checks; or 50% chance to lose action (PH177).

Blessed Aim
V,S18
No
1 Action
60 ft.
Concentration
Will negates

School of Divination / Allies receive +2 morale bonus on range attacks. (DotF81)

Blindness/Deafness
V18
Yes
1 Action
100 ft.+10 ft./level
Permanent
Fortitude negates

School of Transmutation / Makes subject blind or deaf (PH180).

Bridge of Sound
V,S,DF18
Yes
1 Action
25 ft.+5 ft./2 levels
Concentration+1 round/level
None

School of Conjuration / Invisible bridge spans gap of 10 ft./Level (SS63)

Chain of Eyes
V,S18
Yes
1 Action
Touch
1 hour/level
Will negates

School of Divination / Scrying sensor passed along by touch. (DotF82)

Contagion
V,S18
Yes
1 Action
Touch
Instantaneous
Fortitude negates

School of Necromancy / Infects subject with chosen disease (PH187).

Continual Flame
V,S,M18
No
1 Action
Touch
Permanent
None

School of Evocation / Makes a permanent, heatless torch (PH188).

Create Food and Water
V,S18
No
10 Minutes
25 ft.+5 ft./2 levels
Special
None

School of Conjuration / Feeds three humans (or one horse)/level (PH189).

Cure Serious Wounds
V,S18
Harmless
1 Action
Touch
Instantaneous
Will half

School of Conjuration / Cures 3d8 +1/level damage (max +15) (PH190).

Curse of the Brute
V,S18
Harmless
1 Action
Touch
1 round/level
Fortitude negates

School of Transmutation / Up to +1/level Str, Dex, or Con; Int and Cha drop the same amount. (DotF82)

Daylight
V,S18
No
1 Action
Touch
10 minutes/level
None

School of Evocation / 60-ft. radius of bright light (PH191).

Deeper Darkness
V,S18
No
1 Action
Touch
1 day/level
None

School of Universal / Object sheds absolute darkness in 60-ft. radius (PH191).

Dispel Magic
V,S18
No
1 Action
100 ft.+10 ft./level
Instantaneous
None

School of Abjuration / Cancels magical spells and effects (PH196).

Dominate Animal
V,S18
Yes
1 Action
100 ft.+10 ft./level
1 round/level
Will negates

School of Enchantment / Subject animal obeys silent mental commands (PH197).
1
Flame of Faith
V,S,M18
No
1 Action
Touch
1 round/level
None

School of Evocation / Normal or masterwork weapon becomes a Flaming Burst weapon. (DotF86)

Fuse Arm
V,S18
Harmless
1 Action
Touch
10 minutes/level
Fortitude negates

School of Transmutation / Multiple arm/tentacles become one pair of stronger limbs (SS66)

Girallon`s Blessing
V,S,M18
Harmless
1 Action
Touch
10 minutes/level
Fortitude negates

School of Transmutation / Subject gains one additional pair of arms per four levels (SS66)

Glyph of Warding
V,S,M18
Yes
10 Minutes
Touch
Permanent until discharged
Special

School of Abjuration / Inscription harms those who pass it (PH209).

Helping Hand
V,S,DF18
No
1 Action
5 miles
1 hour/level
None

School of Evocation / Ghostly hand leads subject to you (PH213).

Inflict Serious Wounds
V,S18
Yes
1 Action
Touch
Instantaneous
Will half

School of Necromancy / Touch attack, 3d8 +1/level damage (max +15) (PH217).

Invisibility Purge
V,S18
-
1 Action
Personal
1 minute/level


School of Evocation / Dispels invisibility within 5 ft. /level (PH218).

Laogzed`s Breath
V,S,M18
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Fortitude negates

School of Conjuration / Nauseating vapors within cone persist for 10 rounds (SS68)

Lesser Telepathic Bond
V,S18
No
1 Action
30 ft.
10 minutes/level
None

School of Divination / Link with subject within 30 ft. for 10min/level. (DotF87)

Locate Object
V,S,F/DF18
No
1 Action
400 ft.+40 ft./level
1 minute/level
None

School of Divination / Senses direction toward object (specific or type) (PH223).

Magic Circle against Chaos
V,S,M/DF18
No
1 Action
Touch
10 minutes/level


School of Abjuration / As protection spells, but 10-ft. radius and 10 min/level (PH223).

Magic Circle against Evil
V,S,M/DF18
Special
1 Action
Touch
10 minutes/level


School of Abjuration / As protection spells, but 10-ft. radius and 10 min/level (PH223).

Magic Circle against Good
V,S,M/DF18
No
1 Action
Touch
10 minutes/level


School of Abjuration / As protection spells, but 10-ft. radius and 10 min/level (PH223).

Magic Circle against Law
None18
Special
1 Action
Touch
10 minutes/level


School of Abjuration / As protection spells, but 10-ft. radius and 10 min/level (PH223).
1
Magic Vestment
V,S,DF18
Harmless
1 Action
Touch
1 hour/level
Will negates

School of Transmutation / Armor or shield gains +1 hardness/level (PH225).

Mass Resist Elements
V,S,DF18
Yes
1 Action
Touch
1 minute/level
None

School of Abjuration / All affected ignore first 12 damage from one energy type each round (T&B93)

Meld into Stone
V,S,DF18
-
1 Action
Personal
10 minutes/level


School of Transmutation / You and your gear merge with stone (PH226).

Negative Energy Protection
V,S18
Harmless
1 Action
Touch
1 round/level
Will negates

School of Abjuration / Subject resists level and ability drains (PH231).

Obscure Object
V,S,M/DF18
Yes
1 Action
Touch
8 hours
Will negates

School of Abjuration / Masks object against divination (PH232).

Prayer
V,S,DF18
Yes
1 Action
30 ft.
1 round/level
None

School of Conjuration / Allies gain +1 on most rolls, and enemies suffer -1 (PH238).
+1
Protection from Elements
V,S,DF18
Yes
1 Action
Touch
10 minutes/level
Will negates

School of Abjuration / Immune to damage from one kind of energy (PH240).

Regenerate Moderate Wounds
V,S18
Yes
1 Action
20 ft.
10 rounds + 1 round/level
Will negates

School of Conjuration / With a touch of your hand, you boost the subject`s life energy, granting them the fast healing ability. (MOTW93)
1
Remove Blindness/Deafness
V,S18
Harmless
1 Action
Touch
Instantaneous
Fortitude negates

School of Conjuration / Cures normal or magical conditions (PH244).
1
Remove Curse
V,S18
Harmless
1 Action
Touch
Instantaneous
Will negates

School of Abjuration / Frees object or person from curse (PH244).
1
Remove Disease
V,S18
Harmless
1 Action
Touch
Instantaneous
Fortitude negates

School of Conjuration / Cures all diseases affecting subject (PH244).

Searing Light
V,S18
Yes
1 Action
100 ft.+10 ft./level
Instantaneous
None

School of Evocation / Ray inflicts 1d6/level, and more against undead (PH248).

Sonorous Hum
V,S18
-
1 Action
Personal
1 minute/level
None

School of Evocation / Remove need to concentrate to maintain next spell cast (SS69)

Sound Lance
V,S18
Yes
1 Action
100 ft.+10 ft./level
Instantaneous
Fortitude half

School of Evocation / Sonic energy deals 1d6/level damage (SS70)

Speak with Dead
V,S,DF18
No
10 Minutes
10 ft.
1 minute/level
Will negates

School of Necromancy / Corpse answers one question/two levels (PH254).

Speak with Plants
V,S18
-
1 Action
Personal
1 minute/level


School of Divination / You can talk to normal plants and plant creatures (PH254).

Spikes
V,S,M18
No
1 Action
Touch
1 hour/level
None

School of Transmutation / As Brambles, but +2 attack and lasts longer. (DotF90)

Stone Shape
V,S,M/DF18
No
1 Action
Touch
Instantaneous
None

School of Transmutation / Sculpts stone into any shape (PH257).

Summon Monster III
V,S,F/DF18
No
1 Action
25 ft.+5 ft./2 levels
1 round/level
None

School of Conjuration / Calls outsider to fight for you (PH259).

Sweet Water
V,S,M18
No
1 Action
400 ft.+40 ft./level
Instantaneous
None

School of Divination / Creates a well to fresh water up to 100 ft. down. (DotF90)

Sword Stream
V,S18
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Reflex half

School of Evocation / As knife spray, but 1d8 and max +10. (DotF90)

Water Breathing
V,S,M/DF18
Harmless
1 Action
Touch
2 hours/level
Will negates

School of Transmutation / Subjects can breathe underwater (PH271).

Water Walk
V,S,DF18
Harmless
1 Action
Touch
10 minutes/level
Will negates

School of Transmutation / Subject treads on water as if solid (PH271).

Wind Wall
V,S,M/DF18
Yes
1 Action
100 ft.+10 ft./level
1 round/level
Special

School of Evocation / Deflects arrows, smaller creatures, and gases (PH273).
2nd LEVEL
PREPSPELL NAMEVSMDCSRCASTINGRANGEDURATIONSAVE

Aid
V,S,DF17
Harmless
1 Action
Touch
1 minute/level
None

School of Enchantment / +1 attack, +1 on saves against fear, 1d8 temporary hit points (PH172).

Animal Messenger
V,S,M17
Yes
1 Action
25 ft.+5 ft./2 levels
1 day/level
None

School of Enchantment / Sends a Tiny animal to a specific place (PH173).

Augury
V,S,F17
-
1 Action
Personal
Instantaneous


School of Divination / Learns whether an action will be good or bad (PH177).

Blood Wind
V,S17
Harmless
1 Action
25 ft.+5 ft./2 levels
1 round/level
Will negates

School of Evocation / Subject uses natural weapon as thrown weapon (SS63)

Brambles
V,S,M17
No
1 Action
Touch
1 round/level
None

School of Transmutation / Blunt wooden weapon +1 attack, +1/level damage (max +10). (DotF82)
1
Bull`s Strength
V,S,M/DF17
Harmless
1 Action
Touch
1 hour/level
Will negates

School of Transmutation / Subject gains 1d4+1 Str for 1 hr. /level (PH181).

Calm Emotions
V,S,DF17
Yes
1 Action
100 ft.+10 ft./level
1 hour/level
Will negates

School of Enchantment / Calms 1d6 subjects/level, negating emotion effects (PH182).

Consecrate
V,S,M,DF17
No
1 Action
25 ft.+5 ft./2 levels
2 hours/level
None

School of Evocation / Fills area with positive energy, making undead weaker (PH187).

Cure Moderate Wounds
V,S17
Harmless
1 Action
Touch
Instantaneous
Will half

School of Conjuration / Cures 2d8+1/level damage (max +10) (PH190).

Darkness
V,M/DF17
No
1 Action
Touch
10 minutes/level
None

School of Evocation / 20-ft. radius of supernatural darkness (PH190).

Death Knell
V,S17
Yes
1 Action
Touch
Special
Will negates

School of Necromancy / Kill dying creature and gain 1d8 temp. hp, +2 Str, and +1 caster level (PH191).
1
Delay Poison
V,S,DF17
Harmless
1 Action
Touch
1 hour/level
Fortitude negates

School of Conjuration / Stops poison from harming subject for 1 hour/level. (PH191).

Desecrate
V,S,M,DF17
Yes
1 Action
25 ft.+5 ft./2 levels
2 hours/level
None

School of Evocation / Fills area with negative energy, making undead stronger (PH192).

Divine Flame
V,S17
Yes
1 Action
15 ft.
1 round/level
Fortitude half

School of Abjuration / Wards area against cold creatures. (DotF85)

Divine Zephyr
V,S17
Yes
1 Action
15 ft.
1 round/level
Fortitude half

School of Abjuration / Wards area against fire creatures. (DotF85)

Endurance
V,S,DF17
Yes
1 Action
Touch
1 hour/level
Will negates

School of Transmutation / Subject gains +1d4+1 Con for 1 hr./level (PH199).

Enthrall
V,S17
Yes
1 Action
100 ft.+10 ft./level
Up to 1 hour
Will negates

School of Enchantment / Captivates all within 90 ft (PH200).

Filter
V,S,M/DF17
Harmless
1 Action
Touch
10 minutes/level
Will negates

School of Abjuration / All noxious and toxic elements are filtered out of the air around the recipient. (T&B89)

Find Traps
V,S17
-
1 Action
100 ft.+10 ft./level
1 minute/level


School of Divination / Notice traps as a rogue does (PH203).

Fins to Feet
V,S17
Harmless
1 Action
Touch
10 minutes/level
Fortitude negates

School of Transmutation / Transformations tails and finds into legs and feet(SS66)

Fox`s Cunning
V,S,M/DF17
Harmless
1 Action
Touch
1 hour/level
Will negates

School of Transmutation / Subject gains 1d4+1 Int for 1 hr. /level (T&B89).

Gaze Screen
V,S17
Harmless
1 Action
Touch
10 minutes/level
Will negates

School of Abjuration / A shimmering, mirrorlike area grants a 50% chance to avoid gaze attacks, and does not obscure vision. (T&B90)

Gentle Repose
V,S,M/DF17
Yes
1 Action
Touch
1 day/level
Will negates

School of Necromancy / Preserves one corpse (PH208).

Hold Animal
V,S,F/DF17
Yes
1 Action
100 ft.+10 ft./level
1 round/level
Will negates

School of Enchantment / As hold person, but animals only (PH214).
1
Hold Person
V,S,F/DF17
Yes
1 Action
100 ft.+10 ft./level
1 round/level
Will negates

School of Enchantment / Holds one person helpless; 1 round/level (PH214).

Inflict Moderate Wounds
V,S17
Yes
1 Action
Touch
Instantaneous
Will half

School of Necromancy / Touch attack, 2d8 +1/level damage (max +10) (PH217).

Inky Cloud
V,S,M17
No
1 Action
30 ft.
10 minutes/level
None

School of Conjuration / Obscures sight underwater beyond 5 ft. (SS68)
1
Knife Spray
V,S17
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Reflex half

School of Evocation / Cone of droplets, 1d6 and +1/level damage (max +5). (DotF87)

Lesser Restoration
V,S17
Harmless
3 Rounds
Touch
Instantaneous
Will negates

School of Conjuration / Dispels magic ability penalty or repairs 1d4 ability damage (PH222).

Major Resistance
V,S,M/DF17
Harmless
1 Action
Touch
1 hour/level
Will negates

School of Abjuration / Subject gains +3 on saving throws (SS68)

Make Whole
V,S17
Harmless
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Will negates

School of Transmutation / Repairs an object (PH225).

Owl`s Wisdom
V,S,M/DF17
Harmless
1 Action
Touch
1 hour/level
Will negates

School of Transmutation / Subject gains 1d4+1 Wis for 1 hr./level (T&B94)

Rapid Burrowing
V,S,F/DF17
Harmless
1 Action
Touch
1 minute/level
Fortitude negates

School of Transmutation / +20 ft. to subjects burrow speed (SS69)

Remove Paralysis
V,S17
Harmless
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Will negates

School of Conjuration / Frees one or more creatures from paralysis, hold, or slow (PH245).

Resist Elements
V,S,DF17
Yes
1 Action
Touch
1 minute/level
None

School of Abjuration / Ignores first 12 damage from one energy type each round (PH245).

Shatter
V,S,M/DF17
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Special

School of Evocation / Sonic vibration damages objects or crystalline creatures (PH250).

Shield of Faith
V,S,M17
Harmless
1 Action
Touch
1 minute/level
Will negates

School of Abjuration / Aura grants +2 or higher deflection bonus (PH251).

Shield Other
V,S,F17
Harmless
1 Action
25 ft.+5 ft./2 levels
1 hour/level
Will negates

School of Abjuration / You suffer half of subject`s damage (PH251).

Silence
V,S17
Special
1 Action
400 ft.+40 ft./level
1 minute/level
Special

School of Illusion / Negates sound in 15-ft. radius (PH252).

Sound Burst
V,S,F/DF17
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Will partial

School of Evocation / Inflicts 1d8 sonic damage on subjects; may stun them (PH254).
1
Speak with Animals
V,S17
-
1 Action
Personal
1 minute/level


School of Divination / You can communicate with natural animals (PH254).

Spiritual Weapon
V,S,DF17
Yes
1 Action
100 ft.+10 ft./level
1 round/level
None

School of Evocation / Magical weapon attacks on its own (PH256).

Summon Monster II
V,S,F/DF17
No
1 Action
25 ft.+5 ft./2 levels
1 round/level
None

School of Conjuration / Calls outsider to fight for you (PH258).

Undetectable Alignment
V,S17
Yes
1 Action
25 ft.+5 ft./2 levels
24 hours
Will negates

School of Abjuration / Conceals subject`s alignment for 24 hours (PH267).

Wings of the Sea
S,M17
Harmless
1 Action
Touch
1 minute/level
Fortitude negates

School of Transmutation / +30 ft. to subjects swim speed (SS72)

Zone of Truth
V,S,DF17
Yes
1 Action
25 ft.+5 ft./2 levels
1 minute/level
Will negates

School of Enchantment / Subjects within range cannot lie (PH274).
1st LEVEL
PREPSPELL NAMEVSMDCSRCASTINGRANGEDURATIONSAVE

Bane
V,S,DF16
Yes
1 Action
50 ft.
1 minute/level
Will negates

School of Enchantment / Enemies suffer -1 attack, -1 on saves against fear (PH177).
1
Bless
V,S,DF16
Harmless
1 Action
50 ft.
1 minute/level
None

School of Enchantment / Allies gain +1 attack and +1 on saves against fear (PH180).

Bless Water
V,S,M16
Yes
1 Minute
Touch
Instantaneous
Will negates

School of Transmutation / Makes holy water (PH180).

Burial Blessing
V,S,M,XP16
Yes
1 Action
Touch
Permanent
Will negates

School of Abjuration / Prevents a corpse from rising as undead. (DotF82)

Calm Animals
V,S16
Yes
1 Action
25 ft.+5 ft./2 levels
Concentration
Will negates

School of Enchantment / Calms 2d4 +1/level HD of animals, beasts, and magical beasts (PH182).

Cause Fear
V,S16
Yes
1 Action
25 ft.+5 ft./2 levels
1d4 rounds
Will negates

School of Necromancy / One creature flees for 1d4 rounds (PH182).

Command
V16
Yes
1 Action
25 ft.+5 ft./2 levels
1 round
Will negates

School of Enchantment / One subject obeys one-word command for 1 round (PH185).

Comprehend Languages
V,S,M/DF16
-
1 Action
Personal
10 minutes/level


School of Divination / Understand all spoken and written languages (PH186).

Cure Light Wounds
V,S16
Harmless
1 Action
Touch
Instantaneous
Will half

School of Conjuration / Cures 1d8+1/level damage (max +5) (PH190).

Curse Water
V,S,M16
Harmless
1 Minute
Touch
Instantaneous
Will negates

School of Transmutation / Makes unholy water (PH190).

Deathwatch
V,S16
No
1 Action
25 ft.+5 ft./2 levels
10 minutes/level
None

School of Necromancy / Sees how near death subjects within 30 ft. are (PH191).
1
Detect Chaos
V,S,DF16
No
1 Action
60 ft.
Concentration, up to 10 minutes/level
None

School of Divination / Reveals creatures, spells, or objects (PH192).
1
Detect Evil
V,S,DF16
No
1 Action
60 ft.
Concentration, up to 10 minutes/level
None

School of Divination / Reveals creatures, spells, or objects (PH192).

Detect Good
V,S,DF16
No
1 Action
60 ft.
Concentration, up to 10 minutes/level
None

School of Divination / Reveals creatures, spells, or objects (PH193).

Detect Law
V,S,DF16
No
1 Action
60 ft.
Concentration, up to 10 minutes/level
None

School of Divination / Reveals creatures, spells, or objects (PH193).

Detect Undead
V,S,M/DF16
No
1 Action
60 ft.
Concentration, up to 1 minute/level
None

School of Divination / Reveals undead within 60 ft (PH194).
1
Divine Favor
V,S,DF16
-
1 Action
Personal
1 minute


School of Evocation / You gain attack, damage bonus, +1/three levels (PH197).

Doom
V,S,DF16
Yes
1 Action
100 ft.+10 ft./level
1 minute/level
Will negates

School of Enchantment / One subject suffers -2 on attacks, damage, saves, and checks (PH198).

Endure Elements
V,S16
Yes
1 Action
Touch
24 hours
None

School of Abjuration / Ignores 5 damage/round from one energy type (PH199).

Entropic Shield
V,S16
-
1 Action
Personal
1 minute/level


School of Abjuration / Ranged attacks against you suffer 20% miss chance (PH200).

Inflict Light Wounds
V,S16
Yes
1 Action
Touch
Instantaneous
Will half

School of Necromancy / Touch, 1d8 +1/level damage (max +5) (PH217).

Invisibility to Undead
V,S,DF16
Yes
1 Action
Touch
10 minutes/level
Will negates

School of Abjuration / Undead can`t perceive one subject/level (PH218).

Magic Stone
V,S,DF16
Harmless
1 Action
Touch
30 minutes or until discharged
Will negates

School of Transmutation / Three stones become +1 projectiles, 1d6+1 damage (PH225).

Magic Weapon
V,S,DF16
Harmless
1 Action
Touch
1 minute/level
Will negates

School of Transmutation / Weapon gains +1 bonus (PH225).

Obscuring Mist
V,S16
No
1 Action
25 ft.+5 ft./2 levels
1 minute/level
None

School of Conjuration / Fog surrounds you (PH233).
1
Protection from Chaos
V,S,M/DF16
No
1 Action
Touch
10 minutes/level
Will negates

School of Abjuration / +2 AC and saves, counter mind control, hedge out elementals and outsiders (PH240).
1
Protection from Evil
None16
No
1 Action
Touch
1 minute/level
Will negates

School of Abjuration / +2 AC and saves, counter mind control, hedge out elementals and outsiders (PH240).

Protection from Good
V,S,M/DF16
No
1 Action
Touch
1 minute/level
Will negates

School of Abjuration / +2 AC and saves, counter mind control, hedge out elementals and outsiders (PH240).

Protection from Law
V,S,M/DF16
No
1 Action
Touch
1 minute/level
Will negates

School of Abjuration / +2 AC and saves, counter mind control, hedge out elementals and outsiders (PH240).

Random Action
V,S,DF16
Yes
1 Action
25 ft.+5 ft./2 levels
1 round
Will negates

School of Enchantment / One creature acts randomly for one round (PH242).

Regenerate Light Wounds
V,S16
Yes
1 Action
Touch
10 rounds + 1 round/level
Will negates

School of Conjuration / With a touch of your hand, you boost the subject`s life energy, granting them the fast healing ability. (MOTW92)
1
Remove Fear
V,S16
Harmless
1 Action
25 ft.+5 ft./2 levels
10 minutes/level
Will negates

School of Abjuration / +4 on saves against fear for one subject +1/four levels (PH245).

Sanctuary
V,S,DF16
No
1 Action
Touch
1 round/level
Will negates

School of Abjuration / Opponents can`t attack you, and you can`t attack (PH247).
+1
Shield of Faith
V,S,M16
Harmless
1 Action
Touch
1 minute/level
Will negates

School of Abjuration / Aura grants +2 or higher deflection bonus (PH251).

Spell Flower
V,S16
-
1 Action
Personal
1 round/level
None

School of Transmutation / Hold the charge on one touch spell per forelimb (SS70)

Summon Monster I
V,S,F/DF16
No
1 Action
25 ft.+5 ft./2 levels
1 round/level
None

School of Conjuration / Calls outsider to fight for you.(PH258).
0 LEVEL
PREPSPELL NAMEVSMDCSRCASTINGRANGEDURATIONSAVE

Create Water
V,S15
No
1 Action
25 ft.+5 ft./2 levels
Instantaneous
None

School of Conjuration / Creates 2 gallons/level of pure water (PH189).

Cure Minor Wounds
V,S15
Harmless
1 Action
Touch
Instantaneous
Will half

School of Conjuration / Cures 1 point of damage (PH190).
2
Detect Magic
V,S15
No
1 Action
60 ft.
Concentration, up to 1 minute/level
None

School of Universal / Detects spells and magic items within 60 ft (PH193).
1
Detect Poison
V,S15
No
1 Action
25 ft.+5 ft./2 levels
Instantaneous
None

School of Divination / Detects poison in one creature or object (PH193).
1
Guidance
V,S15
Yes
1 Action
Touch
1 minute or until discharged
None

School of Divination / +1 on one roll, throw, or check (PH211).

Inflict Minor Wounds
V,S15
Yes
1 Action
Touch
Instantaneous
Will half

School of Necromancy / Touch attack, 1 point of damage (PH217).
1
Light
V,M/DF15
No
1 Action
Touch
10 minutes/level
None

School of Evocation / Object shines like a torch (PH222).

Mending
V,S15
Harmless
1 Action
10 ft.
Instantaneous
Will negates

School of Transmutation / Makes minor repairs on an object (PH227).

Purify Food and Drink
V,S15
Yes
1 Action
10 ft.
Instantaneous
Will negates

School of Universal / Purifies 1 cu. ft. /level of food or water (PH241).

Read Magic
V,S,F15
-
1 Action
Personal
10 minutes/level


School of Universal / Read scrolls and spellbooks (PH243).
1
Resistance
V,S,M/DF15
Harmless
1 Action
Touch
1 minute
Will negates

School of Abjuration / Subject gains +1 on saving throws (PH245).

Virtue
V,S,DF15
Harmless
1 Action
Touch
1 minute
Special

School of Transmutation / Subject gains 1 temporary hp (PH269).

Miscellaneous Notes

Karameikos Gaz

As at 1000