Lord Alexius KorriganNPC
CHARACTER BIO
Lord Alexius Korrigan is a 45 year old, Medium sized, Male Human, with cheerful brown eyes and dark brown, long shaggy beard and hair. He stands 6' 3" tall and weighs 260 pounds. His world view is Lawful Good in nature, and is currently a worshipper of Church of Karameikos

CHARACTER LEVELCLASSES and LEVELS
6Fighter 6

CURRENT EXPERIENCENEXT LEVEL ATNEEDED TO MAKE LEVELEXPERIENCE GAINED IN PLAY
15,00021,0006,000


HP
TRACK

NON
LETHAL

AC
TRACK



ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
13
+1


DEX
9
-1


CON
12
+1


INT
14
+2


WIS
18
+4


CHA
17
+3


TOTAL HIT DIE TYPE DAMAGE
REDUCTION
MOVEMENT TYPES and RATES
HP
POINTS
446d10
SPEED
MOVE
20
AC
ARMOR
222211=10+9+2+-1+0+0+2
50
-6
+1

NORMAL FLAT
FOOTED
TOUCH
AC
BASE ARMOR
BONUS
SHIELD
BONUS
DEX
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
% SPELL
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST
TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
FORTITUDE
CON
+6=5+1+0+0+ + 
REFLEX
DEX
+3=2+-1+0+2+ 
WILL
WIS
+8=2+4+0+2+ 
BASE ATTACK
+6/1
INITIATIVE
MODIFIER
+3=-1+4
TOTAL DEX MOD MISC
GRAPPLE
ATTACK BONUS
+7=6+1
+0
+0
+
MELEE
ATTACK BONUS
+7/2=6+1
+0
+0
+
RANGED
ATTACK BONUS
+5/0=6
+-1
+0
+0
+
TOTAL BASE
ATTACK
ABILITY
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMP
MODIFIER

Weapons (SIZE/DMG TYPE)

Attack
Bonus

Damage

Critical

Lbs

I

Unarmed (T/B)

7/2

1d3+1

x2



I

Longsword, Masterwork (M/S)

9/4

1d8+3

19-20/x2

4



I — Main hand (Primary)w — Off hand (Secondary)I2 — Two-handed

Armour (SIZE/WGT TYPE)

Armour
Bonus

Max Dex

Armour
Check

Spell
Fail

Max
Speed

Lbs

+1 Full plate (M/H)

+9

+1

-5

35%

20 ft

50



Shield (SIZE)

Armour
Bonus

Armour
Check

Spell
Fail

Lbs

Shield, large, steel, Masterwork (M)

+2

-1

15%

15



SKILLSMAX RANKS 9/4.5

NAME (KEY ABILITY)TOT
RNK
ABL
MSC
w
Appraise (Int)2 =
+2
w
Balance (Dex)*-7 =
16
w
Bluff (Cha)3 =
+3
w
Climb (Str)*-4 =1+16
w
Concentration (Con)1 =
+1
w
Diplomacy (Cha)7 =2+3+2
w
Disguise (Cha)3 =
+3
w
Escape Artist (Dex)*-7 =
16
w
Forgery (Int)2 =
+2
w
Gather Information (Cha)3 =
+3

Handle Animal (Cha)4 =1+3
w
Heal (Wis)4 =
+4
w
Hide (Dex)*-7 =
16
w
Intimidate (Cha)3 =
+3
w
Jump (Str)*-5 =
+16

Knowledge–Cartography (Int)3 =1+2

Knowledge–Karameikan Society (Int)4 =2+2
w
Listen (Wis)4 =
+4
w
Literacy ()0 =
+0
w
Move Silently (Dex)*-7 =
16
w
Perform (Cha)3 =
+3

Profession–Bookkeeper (Wis)8 =4+4

Profession–Cartographer (Wis)8 =4+4

Profession–Courtier (Wis)8 =4+4
w
Remote View (Int)2 =
+2
w
Ride (Dex)8 =91
w
Scry (Int)2 =
+2
w
Search (Int)2 =
+2
w
Sense Motive (Wis)6 =
+4+2
w
Spot (Wis)4 =
+4
w
Swim (Str)**-12 =
+113
w
Use Rope (Dex)-1 =
1
w
Wilderness Lore (Wis)4 =
+4

w Can be used untrained * Armor Check penalty** -1 per 5 lbs gear

Equipment Description

Value
Each

Qty

Lbs

Equipment Description

Value
Each

Qty

Lbs

J+1 Full plate2,650 g150
¡Ring of Protection +28,000 g1
vShield, large, steel, Masterwork170 g115
°Longsword, Masterwork315 g1(4)
¬Stone of alarm1,000 g12

Carried Weight

67 lbs

1-50

51-100

101-150

150

300

750

Light

Medium

Heavy

Over
Head

Off
Grnd

Push
Drag

u Armour² Gem|Arty Goods6 Potion¡ Ringd Rod
b Scrollv Shieldf Staff! Wand° Weapon¬ Wondrous


Feats

Armor
Light

Armor
Medium

Armor
Heavy

Weapon
Simple

Weapon
Martial

Shield


Proficient

Proficient

Proficient

Proficient

Proficient

Proficient

Improved Initiative — You can react more quickly than normal in a fight. You get a +4 bonus on initiative checks (PH83).

Iron Will — You have a stronger will than normal. +2 bonus to all Will saves (PH83).

Leadership — You attract loyal companions, devoted followers, and subordinates who assist you. (PH83).

Lightning Reflexes — You have faster-than-normal reflexes. +2 bonus to all Ref saves (PH83).

Mounted Combat — When your mount is hit in combat, you may make a Ride check to negate the hit. (PH83).

Negotiator — You get a +2 bonus on all Diplomacy checks and Sense Motive checks.

Weapon Focus: Longsword — You add +1 attack bonus with a chosen weapon. (PH86).

Weapon Specialization: Longsword — +2 damage bonus with a chosen weapon. (PH86).


Protective Items

Bonuses
Provided

Lbs

Ring of Protection +2

Deflection +2

The wearer receives a +2 deflection bonus to AC (DMG194).

Stone of alarm

2

This stone cube creates a touch-sensitive alarm on any surface (DMG226).




Class Features

Fighter

Bonus Feat (4)

Martial weapon proficiency: all


Languages

Common, Dwarven, Halfling


Coins

New Coins
Gained in Play

0 cp 
0 sp  
0 gp  
0 pp  
0 gp Total gp equivilent (approximate)


Quick Reference Notes

As at 1000

Age is an estimate

Karameikos Gaz