Dona Marianita Lucia de Leon y ValdezNPC
CHARACTER BIO
Dona Marianita Lucia de Leon y Valdez is a 25 year old, Medium sized, Female Human, with large black eyes and waist length black hair. She stands 5' 0" tall and weighs 100 pounds. Her world view is Neutral in nature, and is currently a worshipper of No Devotion

CHARACTER LEVELCLASSES and LEVELS
15Wizard 15

CURRENT EXPERIENCENEXT LEVEL ATNEEDED TO MAKE LEVELEXPERIENCE GAINED IN PLAY
105,000120,00015,000


HP
TRACK

NON
LETHAL

AC
TRACK



ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
8
-1


DEX
16
+3


CON
12
+1


INT
21
+5


WIS
10
+0


CHA
17
+3


TOTAL HIT DIE TYPE DAMAGE
REDUCTION
MOVEMENT TYPES and RATES
HP
POINTS
6015d4
SPEED
MOVE
30
AC
ARMOR
161316=10+0+0+3+0+0+3




NORMAL FLAT
FOOTED
TOUCH
AC
BASE ARMOR
BONUS
SHIELD
BONUS
DEX
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
% SPELL
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST
TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
FORTITUDE
CON
+6=5+1+0+0+ + 
REFLEX
DEX
+10=5+3+0+2+ 
WILL
WIS
+11=9+0+0+2+ 
BASE ATTACK
+7/2
INITIATIVE
MODIFIER
+7=3+4
TOTAL DEX MOD MISC
GRAPPLE
ATTACK BONUS
+6=7+-1
+0
+0
+
MELEE
ATTACK BONUS
+6/1=7+-1
+0
+0
+
RANGED
ATTACK BONUS
+10/5=7
+3
+0
+0
+
TOTAL BASE
ATTACK
ABILITY
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMP
MODIFIER

Weapons (SIZE/DMG TYPE)

Attack
Bonus

Damage

Critical

Lbs

I

+2 Dagger (T/P)

8/3

1d4+1

19-20/x2

1



I

Unarmed (T/B)

2/-3

1d3-1

x2



I — Main hand (Primary)w — Off hand (Secondary)I2 — Two-handed

SKILLSMAX RANKS 18/9

NAME (KEY ABILITY)TOT
RNK
ABL
MSC
w
Appraise (Int)5 =
+5
w
Balance (Dex)*3 =
+3
w
Bluff (Cha)8 =5+3
w
Climb (Str)*-1 =
1
w
Concentration (Con)15 =14+1
w
Diplomacy (Cha)10 =5+3+2
w
Disguise (Cha)10 =7+3
w
Escape Artist (Dex)*3 =
+3
w
Forgery (Int)6 =1+5
w
Gather Information (Cha)3 =
+3
w
Heal (Wis)0 =
+0
w
Hide (Dex)*3 =
+3
w
Intimidate (Cha)5 =
+3+2
w
Jump (Str)*-1 =
1

Knowledge–Arcana (Int)20 =15+5

Knowledge–Glantrian Society (Int)15 =10+5

Knowledge–History (Int)15 =10+5

Knowledge–Karameikan Society (Int)10 =5+5
w
Listen (Wis)0 =
+0
w
Literacy ()0 =
+0
w
Move Silently (Dex)*5 =
+3+2
w
Perform (Cha)12 =9+3

Profession–Courtier (Wis)6 =6+0

Profession–Researcher (Wis)5 =5+0
w
Remote View (Int)5 =
+5
w
Ride (Dex)3 =
+3
w
Scry (Int)5 =
+5
w
Search (Int)5 =
+5
w
Sense Motive (Wis)0 =
+0

Spellcraft (Int)20 =15+5
w
Spot (Wis)0 =
+0
w
Swim (Str)**-3 =
12
w
Use Rope (Dex)3 =
+3
w
Wilderness Lore (Wis)0 =
+0

w Can be used untrained * Armor Check penalty** -1 per 5 lbs gear

Equipment Description

Value
Each

Qty

Lbs

Equipment Description

Value
Each

Qty

Lbs

yCoin: gp (105433)105,433 g1(2108.7)°+2 Dagger8,302 g11
yCourtier`s outfit30 g16¬Necklace of fireballs (Type VII)9,150 g12
yNoble`s outfit75 g1(10)
yPerfume70 g1(0½)
ySpellbook, wizard`s15 g13
6Potion of Alter Self (CL3)300 g1
6Potion of Glibness500 g1
¡Ring of Protection +318,000 g1
¡Ring of X-Ray Vision25,000 g1
bScroll of Cat`s Grace (CL3), Blink (5), Minor Globe of Invulnerability (7), Teleport (9)2,350 g1
bScroll of Confusion (CL7), Suggestion (5)1,075 g1
fStaff of Fire (Charges: 35)20,300 g1

Carried Weight

12 lbs

1-26

27-53

54-80

80

160

400

Light

Medium

Heavy

Over
Head

Off
Grnd

Push
Drag

u Armour² Gem|Arty Goods6 Potion¡ Ringd Rod
b Scrollv Shieldf Staff! Wand° Weapon¬ Wondrous


Feats

Armor
Light

Armor
Medium

Armor
Heavy

Weapon
Simple

Weapon
Martial

Shield


Brew Potion — You can create potions, which carry spells within themselves. (PH80).

Combat Casting — You get a +4 bonus to Concentration checks made to cast a spell while on the defensive (PH80).

Dodge — Receive a +1 dodge bonus to AC against attacks from one opponent. (PH81).

Dwarf`s Toughness — You are tougher than you were before. (MotW22)

Improved Initiative — You can react more quickly than normal in a fight. You get a +4 bonus on initiative checks (PH83).

Iron Will — You have a stronger will than normal. +2 bonus to all Will saves (PH83).

Lightning Reflexes — You have faster-than-normal reflexes. +2 bonus to all Ref saves (PH83).

Scribe Scroll — You can create scrolls, from which you can cast the scribed spells. (PH84).

Spell Focus: Transmutation — Choose a school of magic. All spells from that school gain a +2 bonus to Difficulty Class (DC) (PH85).

Spell Mastery(5) — Choose a number of spells equal to your Int mod. You can prepare these without a spellbook (PH85).

Spell Penetration — You get a +2 bonus to caster level checks (1d20+caster`s level) to beat a creature`s spell resistance PH85).


Protective Items

Bonuses
Provided

Lbs

Ring of Protection +3

Deflection +3

The wearer receives a +3 deflection bonus to AC (DMG194).

Ring of X-Ray Vision

On command, this ring gives the wearer the ability to see through 20 feet of solid matter. 10 feet for metal and stone (DMG195).

Staff of Fire (Charges: 35)

This staff allows use of Burning Hands (1 charge, DC11) Fireball (1 charge, 8d6, DC14), and Wall of Fire (2 charges, DC16) (DMG205).

Necklace of fireballs (Type VII)

2

A necklace of magical spheres that burst as a fireball when thrown (70`). The necklace contains: 10d6 (1), 9d6 (2), 7d6 (2), 5d6 (2), 3d6 (2) (DMG222)




Class Features

Wizard

Bonus Feat (3)

Scribe Scroll

Spellbooks

Spells

Summon Familiar

Wizard weapon proficiencies


Languages

Common, Dwarven, Elven, Gnome, Sylvan


Coins

New Coins
Gained in Play

0 cp 
0 sp  
105,433 gp  
0 pp  
105,433 gp Total gp equivilent (approximate)



Animal (size/race)

Str

Dex

Con

Int

Wis

Chr

For

Ref

Wil

Init

Nauranya (T/Cat)

3

15

10

13

12

7

+5

+7

+10

+2

Align

Speeds

AC-Base

AC-Flat

AC-Tch

Hit Die

HP

N

30

30

28

14

15d8

30

Attack

Attack Bonus

Damage

Crit

2 Claws

+11

1d2-4

20/x2

Bite

+6

1d3-4

20/x2

Features: Empathic Link, Share Spells, Improved Evasion, Alertness, Touch, Speak with Master, Speak with Animals of its Type, Spell Resistance, Scry on Familiar

Feats: Weapon Finesse: Bite, Weapon Finesse: Claws

Skills: Bluff +8, Diplomacy +10, Spot +4, Climb +5, Hide +17, Listen +4, Perform +12, Disguise +10, Forgery +6, Move Silently +9, Concentration +15



WIZARD SPELLS

LEVELS0123456789
Known:094444442
Per Day:465555321

8th LEVEL
PREPSPELL NAMEVSMDCSRCASTINGRANGEDURATIONSAVE
1
Mass Charm
V23
Yes
1 Action
25 ft.+5 ft./2 levels
1 day/level
Will negates

School of Enchantment / As charm monster, but all within 30 ft (PH226).

Symbol
V,S,M/DF23
Yes
1 Action
0 ft.
Special
Special

School of Universal / Triggered runes have array of effects (PH261).
7th LEVEL
PREPSPELL NAMEVSMDCSRCASTINGRANGEDURATIONSAVE

Mass Invisibility
V,S,M22
Special
1 Action
400 ft.+40 ft./level
10 minutes/level
Special

School of Illusion / As invisibility, but affects all in range (PH226).

Mass Teleport
V,S24
Yes
1 Round
Touch
Instantaneous
Will negates

School of Transmutation / As teleport but more weight and you don`t have to go.(MagFR107)
1
Power Word, Stun
V22
Yes
1 Action
25 ft.+5 ft./2 levels
Special
None

School of Conjuration / Stuns creature with up to 150 hp (PH237).
1
Summon Monster VII
V,S,F/DF22
No
1 Action
25 ft.+5 ft./2 levels
1 round/level
None

School of Conjuration / Calls outsider to fight for you (PH259).
6th LEVEL
PREPSPELL NAMEVSMDCSRCASTINGRANGEDURATIONSAVE
1
Antimagic Field
V,S,M/DF21
Special
1 Action
10 ft.
10 minutes/level
None

School of Abjuration / Negates magic within 10 ft (PH175).
1
Disintegrate
V,S,M/DF23
Yes
1 Action
100 ft.+10 ft./level
Instantaneous
Fortitude partial

School of Transmutation / Makes one creature or object vanish (PH195).

Flesh to Stone
V,S,M23
Yes
1 Action
100 ft.+10 ft./level
Instantaneous
Fortitude negates

School of Transmutation / Turns subject creature into statue (PH206).
1
Geas/Quest
V,S,M21
No
1 Action
25 ft.+5 ft./2 levels
1 day/level or until discharged
None

School of Enchantment / As lesser geas, plus it affects any creature (PH208).

Legend Lore
V,S,M,F21
Special
0
Personal
Special


School of Divination / Learn tales about a person, place, or thing (PH219).

Stone to Flesh
V,S,M23
Yes
1 Action
Personal
Instantaneous
Fortitude negates

School of Transmutation / Restores petrified creature (PH257).
5th LEVEL
PREPSPELL NAMEVSMDCSRCASTINGRANGEDURATIONSAVE
1
Hold Monster
V,S,M/DF20
Yes
1 Action
100 ft.+10 ft./level
1 round/level
Will negates

School of Enchantment / As hold person, but any creature (PH214).
1
Passwall
V,S,M22
No
1 Action
25 ft.+5 ft./2 levels
10 minutes/level
Will negates

School of Transmutation / Breaches walls 1 ft. thick/level (PH234).
1
Summon Monster V
V,S,F/DF20
No
1 Action
25 ft.+5 ft./2 levels
1 round/level
None

School of Conjuration / Calls outsider to fight for you (PH259).
1
Teleport
V22
Special
1 Action
Touch
Instantaneous
Special

School of Transmutation / Instantly transports you anywhere (PH264).
1
Wall of Stone
V,S,M/DF20
No
1 Action
100 ft.+10 ft./level
Instantaneous
Special

School of Conjuration / Creates a stone wall that can be shaped (PH270).
4th LEVEL
PREPSPELL NAMEVSMDCSRCASTINGRANGEDURATIONSAVE
1
Arcane Eye
V,S,M19
No
10 Minutes
Unlimited
1 minute/level
None

School of Divination / Invisible floating eye moves 30 ft. /round (PH175).
1
Charm Monster
V,S19
Yes
1 Action
25 ft.+5 ft./2 levels
1 day/level
Will negates

School of Enchantment / Makes monster believe it is your ally (PH183).
1
Dimension Door
V21
Special
1 Action
400 ft.+40 ft./level
1 minute/level
Special

School of Transmutation / Teleports you and 500 lb. , 90 ft. /level (PH195).
1
Ice Storm
V,S,M/DF19
Yes
1 Action
400 ft.+40 ft./level
Instantaneous
None

School of Evocation / Hail deals 5d6 damage in cylinder 40 ft. across (PH216).
1
Polymorph Other
V,S,M21
Yes
1 Action
100 ft.+10 ft./level
Permanent
Fortitude negates

School of Transmutation / Gives one subject a new form (PH236).

Polymorph Self
V21
-
1 Action
Personal
1 hour/level


School of Transmutation / You assume a new form (PH237).

Remove Curse
V,S19
Harmless
1 Action
Touch
Instantaneous
Will negates

School of Abjuration / Frees object or person from curse (PH244).

Wall of Ice
V,S,M19
Yes
1 Action
100 ft.+10 ft./level
1 minute/level
Special

School of Evocation / Ice plane creates wall with 15 hp +1/level, or dome can trap creatures inside (PH270).
3rd LEVEL
PREPSPELL NAMEVSMDCSRCASTINGRANGEDURATIONSAVE
1
Dispel Magic
V,S18
No
1 Action
100 ft.+10 ft./level
Instantaneous
None

School of Abjuration / Cancels magical spells and effects (PH196).
1
Fireball
V,S,M18
Yes
1 Action
400 ft.+40 ft./level
Instantaneous
Reflex half

School of Evocation / 1d6 damage per level, 20-ft. area (PH203).
1
Fly
V,S,F/DF20
Harmless
1 Action
Touch
10 minutes/level
None

School of Transmutation / Subject flies at speed of 90 (PH206).
1
Hold Person
V,S,F/DF18
Yes
1 Action
100 ft.+10 ft./level
1 round/level
Will negates

School of Enchantment / Holds one person helpless; 1 round/level (PH214).
1
Lightning Bolt
V,S,M18
Yes
1 Action
100 ft.+10 ft./level
Instantaneous
Reflex half

School of Evocation / Electricity deals 1d6 damage/level (PH222).

Water Breathing
V,S,M/DF20
Harmless
1 Action
Touch
2 hours/level
Will negates

School of Transmutation / Subjects can breathe underwater (PH271).
2nd LEVEL
PREPSPELL NAMEVSMDCSRCASTINGRANGEDURATIONSAVE

Arcane Lock
V,S,M17
No
1 Action
Touch
Permanent
None

School of Abjuration / Magically locks a portal or chest (PH176).
1
Continual Flame
V,S,M17
No
1 Action
Touch
Permanent
None

School of Evocation / Makes a permanent, heatless torch (PH188).
1
Detect Thoughts
V,S,F/DF17
No
1 Action
60 ft.
Concentration, up to 1 minute/level
Will negates

School of Divination / Allows `listening` to surface thoughts (PH194).
1
Invisibility
V,S,M/DF17
Special
1 Action
Touch
10 minutes/level
Special

School of Illusion / Subject is invisible for 10 min. /level or until it attacks (PH217).
1
Knock
V19
No
1 Action
100 ft.+10 ft./level
Instantaneous
None

School of Transmutation / Opens locked or magically sealed door (PH219).

Protection from Arrows
V,S,F17
Harmless
1 Action
Touch
10 minutes/level
Will negates

School of Abjuration / Subject immune to ranged attacks (PH239).
1
See Invisibility
V,S,M17
Yes
1 Action
100 ft.+10 ft./level
10 minutes/level
None

School of Divination / Reveals invisible creatures or objects (PH248).

Web
V,S,M17
Yes
1 Action
100 ft.+10 ft./level
10 minutes/level
Reflex negates

School of Conjuration / Fills 20-ft. radius spread with sticky spider webs (PH271).
1st LEVEL
PREPSPELL NAMEVSMDCSRCASTINGRANGEDURATIONSAVE

Burning Hands
V,S18
Yes
1 Action
10 ft.
Instantaneous
Reflex half

School of Transmutation / 1d4 fire damage/level (max: 5d4) (PH181).
1
Charm Person
V,S16
Yes
1 Action
25 ft.+5 ft./2 levels
1 hour/level
Will negates

School of Enchantment / Makes one person your friend (PH183).
1
Comprehend Languages
V,S,M/DF16
-
1 Action
Personal
10 minutes/level


School of Divination / Understand all spoken and written languages (PH186).

Hold Portal
V16
No
1 Action
100 ft.+10 ft./level
1 minute/level
None

School of Abjuration / Holds door shut (PH214).

Identify
V,S,M/DF16
No
8 Hours
Touch
Instantaneous
None

School of Divination / Determines single feature of magic item (PH216).
2
Magic Missile
V,S16
Yes
1 Action
100 ft.+10 ft./level
Instantaneous
None

School of Evocation / 1d4+1 damage; +1 missile/two levels above 1st (max +5) (PH224).
1
Protection from Evil
None16
No
1 Action
Touch
1 minute/level
Will negates

School of Abjuration / +2 AC and saves, counter mind control, hedge out elementals and outsiders (PH240).

Shield
V,S16
-
1 Action
Personal
1 minute/level


School of Abjuration / Invisible disc gives cover, blocks magic missiles (PH251).
1
Sleep
V,S,M/DF16
Yes
1 Action
100 ft.+10 ft./level
1 minute/level
Will negates

School of Enchantment / Put 2d4 HD of creatures into comatose slumber (PH252).
0 LEVEL
PREPSPELL NAMEVSMDCSRCASTINGRANGEDURATIONSAVE

Arcane Mark
V,S15
No
1 Action
Touch
Permanent
None

School of Universal / Inscribes a personal rune (visible or invisible) (PH176).

Dancing Lights
V,S15
No
1 Action
100 ft.+10 ft./level
1 minute
Will disbelief

School of Illusion / Creates torches or other lights (PH190).

Daze
V,S,M15
Yes
1 Action
25 ft.+5 ft./2 levels
1 round
Will negates

School of Enchantment / Creature loses next action (PH191).
1
Detect Magic
V,S15
No
1 Action
60 ft.
Concentration, up to 1 minute/level
None

School of Universal / Detects spells and magic items within 60 ft (PH193).
1
Detect Poison
V,S15
No
1 Action
25 ft.+5 ft./2 levels
Instantaneous
None

School of Divination / Detects poison in one creature or object (PH193).

Disrupt Undead
V,S15
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
None

School of Necromancy / Deals 1d6 damage to one undead (PH197).

Flare
V15
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Fortitude negates

School of Evocation / Dazzles one creature (-1 attack) (PH206).

Ghost Sound
V,S,M15
No
1 Action
25 ft.+5 ft./2 levels
1 round/level
Will negates

School of Illusion / Figment sounds (PH209).
1
Light
V,M/DF15
No
1 Action
Touch
10 minutes/level
None

School of Evocation / Object shines like a torch (PH222).
1
Mage Hand
V,S17
No
1 Action
25 ft.+5 ft./2 levels
Concentration
None

School of Transmutation / 5-pound telekinesis (PH223).

Mending
V,S17
Harmless
1 Action
10 ft.
Instantaneous
Will negates

School of Transmutation / Makes minor repairs on an object (PH227).

Open/Close
V,S,F17
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Will negates

School of Transmutation / Opens or closes small or light things (PH233).

Prestidigitation
V,S15
No
1 Action
10 ft.
1 hour/level
Special

School of Universal / Performs minor tricks (PH238).

Ray of Frost
V,S15
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
None

School of Conjuration / Ray deals 1d3 cold damage (PH243).

Read Magic
V,S,F15
-
1 Action
Personal
10 minutes/level


School of Universal / Read scrolls and spellbooks (PH243).

Repair Minor Damage
V,S17
Harmless
1 Action
Touch
Instantaneous
None

School of Transmutation / Repairs 1 point of damage to a construct (T&B96)

Resistance
V,S,M/DF15
Harmless
1 Action
Touch
1 minute
Will negates

School of Abjuration / Subject gains +1 on saving throws (PH245).

Quick Reference Notes

As at 1000

Karameikos Gaz