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Feats | Armor Light | Armor Medium | Armor Heavy | Weapon Simple | Weapon Martial | Shield |
| Proficient | Proficient | Proficient | Proficient | Proficient | Proficient |
Cleave — If you drop your opponent, take an extra attack against another nearby. (PH80). |
Dash — You move faster than normal for your race (S&S38). |
Endurance — You get a +4 bonus to checks for extended physical action (running, swimming, and so on) (PH82). |
Expertise — You can take a penalty on attack and apply that number to your AC. (PH82). |
Great Cleave — As Cleave, with no limit to uses per round. (PH82). |
Improved Critical: Longsword — Critical threat range doubled with selected weapon. (PH82). |
Improved Initiative — You can react more quickly than normal in a fight. You get a +4 bonus on initiative checks (PH83). |
Improved Unarmed Strike — You suffer no attacks of opportunity when attacking without a weapon (PH83). |
Power Attack — You can take a penalty on melee attack and add it to your damage roll. (PH84). |
Weapon Focus: Longsword — You add +1 attack bonus with a chosen weapon. (PH86). |
Weapon Specialization: Longsword — +2 damage bonus with a chosen weapon. (PH86). |