Jenkin FlintfootNPC
CHARACTER BIO
Jenkin Flintfoot is a 89 year old, Small sized, Male Halfling, Lightfoot, with brown eyes and red hair. He stands 3' 5" tall and weighs 40 pounds. His world view is Neutral Good in nature, and is currently a worshipper of No Devotion

CHARACTER LEVELCLASSES and LEVELS
6Expert 6

CURRENT EXPERIENCENEXT LEVEL ATNEEDED TO MAKE LEVELEXPERIENCE GAINED IN PLAY
15,00021,0006,000


HP
TRACK

NON
LETHAL

AC
TRACK



ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
8
-1


DEX
14
+2


CON
10
+0


INT
16
+3


WIS
12
+1


CHA
13
+1


TOTAL HIT DIE TYPE DAMAGE
REDUCTION
MOVEMENT TYPES and RATES
HP
POINTS
306d6
SPEED
MOVE
20
AC
ARMOR
161413=10+3+0+2+1+0+0
10
0
+6

NORMAL FLAT
FOOTED
TOUCH
AC
BASE ARMOR
BONUS
SHIELD
BONUS
DEX
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
% SPELL
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST
TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
FORTITUDE
CON
+3=2+0+0+1+ + 
REFLEX
DEX
+5=2+2+0+1+ 
WILL
WIS
+7=5+1+0+1+ 
BASE ATTACK
+4
INITIATIVE
MODIFIER
+2=2+0
TOTAL DEX MOD MISC
GRAPPLE
ATTACK BONUS
-1=4+-1
+-4
+0
+
MELEE
ATTACK BONUS
+4=4+-1
+1
+0
+
RANGED
ATTACK BONUS
+7=4
+2
+1
+0
+
TOTAL BASE
ATTACK
ABILITY
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMP
MODIFIER

Weapons (SIZE/DMG TYPE)

Attack
Bonus

Damage

Critical

Lbs

I

Sword, short, Masterwork (S/P)

5

1d6-1

19-20/x2

3



I

Unarmed (D/B)

4

1d2-1

x2



I — Main hand (Primary)w — Off hand (Secondary)I2 — Two-handed

Armour (SIZE/WGT TYPE)

Armour
Bonus

Max Dex

Armour
Check

Spell
Fail

Max
Speed

Lbs

+1 Leather (M/L)

+3

+6

0

10%

20 ft

15



SKILLSMAX RANKS 9/4.5

NAME (KEY ABILITY)TOT
RNK
ABL
MSC
w
Appraise (Int)3 =
+3
w
Balance (Dex)*4 =
+2+2
w
Bluff (Cha)6 =5+1
w
Climb (Str)*1 =
1+2
w
Concentration (Con)0 =
+0
w
Diplomacy (Cha)8 =5+1+2
w
Disguise (Cha)1 =
+1
w
Escape Artist (Dex)*2 =
+2
w
Forgery (Int)3 =
+3
w
Gather Information (Cha)6 =5+1
w
Heal (Wis)1 =
+1
w
Hide (Dex)*6 =
+2+4

Innuendo (Wis)6 =5+1
w
Intimidate (Cha)3 =
+1+2
w
Jump (Str)*3 =
1+4

Knowledge–Darokin Society (Int)10 =7+3

Knowledge–Five Shires Society (Int)12 =9+3

Knowledge–Karameikan Society (Int)13 =8+3+2
w
Listen (Wis)3 =
+1+2
w
Literacy ()0 =
+0
w
Move Silently (Dex)*4 =
+2+2
w
Perform (Cha)1 =
+1

Profession–Diplomat (Wis)12 =9+1+2
w
Remote View (Int)3 =
+3
w
Ride (Dex)10 =8+2
w
Scry (Int)3 =
+3
w
Search (Int)3 =
+3
w
Sense Motive (Wis)1 =
+1
w
Spot (Wis)1 =
+1
w
Swim (Str)**-4 =
13

Tumble (Dex)*7 =5+2
w
Use Rope (Dex)2 =
+2
w
Wilderness Lore (Wis)1 =
+1

w Can be used untrained * Armor Check penalty** -1 per 5 lbs gear

Equipment Description

Value
Each

Qty

Lbs

Equipment Description

Value
Each

Qty

Lbs

J+1 Leather1,160 g115
yCourtier`s outfit30 g1(6)
°Sword, short, Masterwork310 g13

Carried Weight

18 lbs

1-19

20-39

40-60

60

120

300

Light

Medium

Heavy

Over
Head

Off
Grnd

Push
Drag

u Armour² Gem|Arty Goods6 Potion¡ Ringd Rod
b Scrollv Shieldf Staff! Wand° Weapon¬ Wondrous


Feats

Armor
Light

Armor
Medium

Armor
Heavy

Weapon
Simple

Weapon
Martial

Shield


Proficient

Proficient

Martial Weapon Proficiency: Sword, short — You are proficient in a martial weapon of your choice (PH83).

Skill Focus: Knowledge (Karameikan Society) — +2 bonus on all skill checks with a specific skill. (PH85).

Skill Focus: Profession (Diplomat) — +2 bonus on all skill checks with a specific skill. (PH85).





Class Features

Expert

Special Qualities

Halfling traits (Ex)

Racial Features

+1 attack bonus with thrown weapons

+2 Bonus on Saves vs. Fear


Languages

Common, Elven, Halfling


Coins

New Coins
Gained in Play

0 cp 
0 sp  
0 gp  
0 pp  
0 gp Total gp equivilent (approximate)


Quick Reference Notes

As at 1000

Karameikos Gaz