Lord Valen KarameikosNPC
CHARACTER BIO
Lord Valen Karameikos is a 15 year old, Medium sized, Male Human, with bright brown eyes and dark hair. He stands 5' 5" tall and weighs 149 pounds. His world view is Chaotic Neutral in nature, and is currently a worshipper of Church of Karameikos

CHARACTER LEVELCLASSES and LEVELS
1Rogue 1

CURRENT EXPERIENCENEXT LEVEL ATNEEDED TO MAKE LEVELEXPERIENCE GAINED IN PLAY
01,0001,000


HP
TRACK

NON
LETHAL

AC
TRACK



ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
9
-1


DEX
18
+4


CON
12
+1


INT
14
+2


WIS
10
+0


CHA
14
+2


TOTAL HIT DIE TYPE DAMAGE
REDUCTION
MOVEMENT TYPES and RATES
HP
POINTS
71d6
SPEED
MOVE
30
AC
ARMOR
161214=10+2+0+4+0+0+0
10
0
+6

NORMAL FLAT
FOOTED
TOUCH
AC
BASE ARMOR
BONUS
SHIELD
BONUS
DEX
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
% SPELL
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST
TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
FORTITUDE
CON
+1=0+1+0+0+ + 
REFLEX
DEX
+6=2+4+0+0+ 
WILL
WIS
+0=0+0+0+0+ 
BASE ATTACK
+0
INITIATIVE
MODIFIER
+4=4+0
TOTAL DEX MOD MISC
GRAPPLE
ATTACK BONUS
-1=0+-1
+0
+0
+
MELEE
ATTACK BONUS
-1=0+-1
+0
+0
+
RANGED
ATTACK BONUS
+4=0
+4
+0
+0
+
TOTAL BASE
ATTACK
ABILITY
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMP
MODIFIER

Weapons (SIZE/DMG TYPE)

Attack
Bonus

Damage

Critical

Lbs

I

Dagger (T/P)

-1

1d4-1

19-20/x2

1



I

Rapier (M/P)

-5

1d6-1

18-20/x2

3


w

Dagger (T/P)

-9

1d4-1

19-20/x2

1



I

Rapier (M/P)

-1

1d6-1

18-20/x2

3



I

Unarmed (T/B)

-5

1d3-1

x2



I — Main hand (Primary)w — Off hand (Secondary)I2 — Two-handed

Armour (SIZE/WGT TYPE)

Armour
Bonus

Max Dex

Armour
Check

Spell
Fail

Max
Speed

Lbs

Leather (M/L)

+2

+6

0

10%

30 ft

15



SKILLSMAX RANKS 4/2

NAME (KEY ABILITY)TOT
RNK
ABL
MSC
w
Appraise (Int)2 =
+2
w
Balance (Dex)*4 =
+4
w
Bluff (Cha)2 =
+2
w
Climb (Str)*3 =41
w
Concentration (Con)1 =
+1

Decipher Script (Int)6 =4+2
w
Diplomacy (Cha)6 =4+2
w
Disguise (Cha)2 =
+2
w
Escape Artist (Dex)*4 =
+4
w
Forgery (Int)2 =
+2
w
Gather Information (Cha)6 =4+2
w
Heal (Wis)0 =
+0
w
Hide (Dex)*4 =
+4
w
Intimidate (Cha)2 =
+2
w
Jump (Str)*1 =
1+2

Knowledge–Politics (Int)4 =2+2

Knowledge–Streetwise (Int)4 =2+2
w
Listen (Wis)6 =4+0+2
w
Literacy ()0 =
+0
w
Move Silently (Dex)*8 =4+4
w
Perform (Cha)2 =
+2

Pick Pocket (Dex)*8 =4+4
w
Remote View (Int)2 =
+2
w
Ride (Dex)6 =2+4
w
Scry (Int)2 =
+2
w
Search (Int)6 =4+2
w
Sense Motive (Wis)0 =
+0
w
Spot (Wis)2 =
+0+2
w
Swim (Str)**-4 =
13
w
Use Rope (Dex)4 =
+4
w
Wilderness Lore (Wis)0 =
+0

w Can be used untrained * Armor Check penalty** -1 per 5 lbs gear

Equipment Description

Value
Each

Qty

Lbs

Equipment Description

Value
Each

Qty

Lbs

JLeather10 g115
°Dagger2 g11
°Rapier20 g13

Carried Weight

19 lbs

1-30

31-60

61-90

90

180

450

Light

Medium

Heavy

Over
Head

Off
Grnd

Push
Drag

u Armour² Gem|Arty Goods6 Potion¡ Ringd Rod
b Scrollv Shieldf Staff! Wand° Weapon¬ Wondrous


Feats

Armor
Light

Armor
Medium

Armor
Heavy

Weapon
Simple

Weapon
Martial

Shield


Proficient

Acrobatic — You have excellent body awareness and coordination (S&S38).

Alertness — You have finely tuned senses. +2 bonus on all Listen and Spot checks (PH80).





Class Features

Rogue

Medium Rogue weapon proficiencies

Rogue weapon proficiencies

Sneak Attack +1d6

Traps


Languages

Common, Elven, Halfling


Coins

New Coins
Gained in Play

0 cp 
0 sp  
0 gp  
0 pp  
0 gp Total gp equivilent (approximate)


Quick Reference Notes

As at 1001

Taken from Karameikos Gaz