Baron Philip VorloiNPC
CHARACTER BIO
Baron Philip Vorloi is a 61 year old, Medium sized, Male Human, with blue eyes and thinning white hair. He stands 6' 0" tall and weighs 210 pounds. His world view is Lawful Neutral in nature, and is currently a worshipper of No Devotion

CHARACTER LEVELCLASSES and LEVELS
3Aristocrat 3

CURRENT EXPERIENCENEXT LEVEL ATNEEDED TO MAKE LEVELEXPERIENCE GAINED IN PLAY
3,0006,0003,000


HP
TRACK

NON
LETHAL

AC
TRACK



ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
10
+0


DEX
7
-2


CON
11
+0


INT
17
+3


WIS
13
+1


CHA
17
+3


TOTAL HIT DIE TYPE DAMAGE
REDUCTION
MOVEMENT TYPES and RATES
HP
POINTS
263d8
SPEED
MOVE
30
AC
ARMOR
888=10+0+0+-2+0+0+0




NORMAL FLAT
FOOTED
TOUCH
AC
BASE ARMOR
BONUS
SHIELD
BONUS
DEX
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
% SPELL
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST
TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
FORTITUDE
CON
+1=1+0+0+0+ + 
REFLEX
DEX
-1=1+-2+0+0+ 
WILL
WIS
+6=3+1+0+2+ 
BASE ATTACK
+2
INITIATIVE
MODIFIER
-2=-2+0
TOTAL DEX MOD MISC
GRAPPLE
ATTACK BONUS
+2=2+0
+0
+0
+
MELEE
ATTACK BONUS
+2=2+0
+0
+0
+
RANGED
ATTACK BONUS
+0=2
+-2
+0
+0
+
TOTAL BASE
ATTACK
ABILITY
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMP
MODIFIER

Weapons (SIZE/DMG TYPE)

Attack
Bonus

Damage

Critical

Lbs

I

Dagger, Masterwork (T/P)

3

1d4

19-20/x2

1



I

Unarmed (T/B)

2

1d3

x2



I — Main hand (Primary)w — Off hand (Secondary)I2 — Two-handed

SKILLSMAX RANKS 6/3

NAME (KEY ABILITY)TOT
RNK
ABL
MSC
w
Appraise (Int)3 =
+3
w
Balance (Dex)*-2 =
2
w
Bluff (Cha)3 =
+3
w
Climb (Str)*0 =
+0
w
Concentration (Con)0 =
+0
w
Diplomacy (Cha)5 =2+3
w
Disguise (Cha)3 =
+3
w
Escape Artist (Dex)*-2 =
2
w
Forgery (Int)3 =
+3
w
Gather Information (Cha)5 =2+3
w
Heal (Wis)1 =
+1
w
Hide (Dex)*-2 =
2
w
Intimidate (Cha)3 =
+3
w
Jump (Str)*0 =
+0

Knowledge–Boating (Int)6 =3+3

Knowledge–Karameikan Society (Int)9 =6+3

Knowledge–Sea Lore (Int)6 =3+3

Knowledge–Trade (Int)9 =6+3
w
Listen (Wis)3 =
+1+2
w
Literacy ()0 =
+0
w
Move Silently (Dex)*-2 =
2
w
Perform (Cha)3 =
+3

Profession–Merchant (Wis)4 =3+1

Profession–Sailor (Wis)4 =3+1
w
Remote View (Int)3 =
+3
w
Ride (Dex)4 =62
w
Scry (Int)3 =
+3
w
Search (Int)3 =
+3
w
Sense Motive (Wis)2 =1+1
w
Spot (Wis)3 =
+1+2
w
Swim (Str)**0 =1+01
w
Use Rope (Dex)-2 =
2
w
Wilderness Lore (Wis)1 =
+1

w Can be used untrained * Armor Check penalty** -1 per 5 lbs gear

Equipment Description

Value
Each

Qty

Lbs

Equipment Description

Value
Each

Qty

Lbs

yCourtier`s outfit30 g16
6Potion of Swimming150 g1
°Dagger, Masterwork302 g11

Carried Weight

7 lbs

1-33

34-66

67-100

100

200

500

Light

Medium

Heavy

Over
Head

Off
Grnd

Push
Drag

u Armour² Gem|Arty Goods6 Potion¡ Ringd Rod
b Scrollv Shieldf Staff! Wand° Weapon¬ Wondrous


Feats

Armor
Light

Armor
Medium

Armor
Heavy

Weapon
Simple

Weapon
Martial

Shield


Proficient

Proficient

Proficient

Proficient

Proficient

Alertness — You have finely tuned senses. +2 bonus on all Listen and Spot checks (PH80).

Iron Will — You have a stronger will than normal. +2 bonus to all Will saves (PH83).

Toughness — You gain three hp each time this feat is chosen (PH85).





Class Features

Aristocrat


Languages

Common, Elven, Halfling


Coins

New Coins
Gained in Play

0 cp 
0 sp  
0 gp  
0 pp  
0 gp Total gp equivilent (approximate)


Quick Reference Notes

As at 1000

Karameikos Gaz