Anton Radu, Male Human Rog8/Ari4: CR 11; AL NE; Medium Humanoid; HD 8d6+4d8+12; hp 73 (Disabled -1/Dying -12/Injury 12); Init +2; Spd 30; AC 18 (FF 18, Touch 13); Atk +10/+5 base melee, +11/+6 base ranged; Grapple +10;
        +13/+8 Melee (+2 Rapier 1d6+3/crit 18-20/x2);
        +10/+5 Melee (Unarmed 1d3+1/crit 20/x2);

Class Features: Rogue: Sneak Attack +4d6, Traps, Evasion, Uncanny Dodge (Dex bonus to AC), Uncanny Dodge (Can`t be flanked); Aristocrat:
SV Fort +4, Ref +9, Will +7; STR 12, DEX 15, CON 12, INT 18, WIS 13, CHA 17.

Skills: Appraise +4, Balance +12, Bluff +14, Climb +16, Concentration +1, Diplomacy +10, Disable Device +8, Disguise +5, Escape Artist +2, Forgery +4, Gather Information +3, Heal +1, Hide +8, Intimidate +12, Jump +5, Knowledge (Karameikan Society) +10, Knowledge (Local) +10, Knowledge (Nobility and Royalty) +10, Knowledge (Trade) +10, Knowledge (Underworld Contacts) +15, Listen +14, Move Silently +10, Open Lock +10, Perform +3, Pick Pocket +13, Profession (Merchant) +13, Profession (Torturer) +10, Remote View +4, Ride +4, Scry +4, Search +9, Sense Motive +1, Spot +3, Swim -5, Tumble +9, Use Magic Device +8, Use Rope +2, Wilderness Lore +1.

Feats: Armor Proficiency: heavy, Persuasive, Armor Proficiency: medium, Acrobatic, Simple Weapon Proficiency, Skill Focus: Use Magic Device, Shield Proficiency, Alertness, Charlatan, Weapon Finesse: Rapier, Armor Proficiency: light.

Coins: . Weapons: +2 Rapier: Wounding. Armor: +3 Leather. Goods: Climber`s kit; Double-sided clothes; Noble`s outfit; Thieves` tools, Masterwork. Magic: Potion of Hiding; Ring of Protection +1.