Gunter Schonberg, Male Human Ftr11: CR 11; AL LG; Medium Humanoid; HD 11d10+33; hp 98 (Disabled -3/Dying -16/Injury 16); Init +4; Spd 20; AC 21 (FF 21, Touch 10); Atk +13/+8/+3 base melee, +11/+6/+1 base ranged; Grapple +13;
        +15/+10/+5 Melee (+1 Longsword 1d8+5/crit 17-20/x2);
        +13/+8/+3 Melee (Unarmed 1d3+2/crit 20/x2);
        +12/+7/+2 Ranged (+1 Axe, throwing 1d6+3/crit 20/x2);

Class Features: Fighter: Bonus Feat (6),
SV Fort +10, Ref +3, Will +3; STR 15, DEX 10, CON 16, INT 18, WIS 11, CHA 18.

Skills: Appraise +4, Balance -7, Bluff +4, Climb -5, Concentration +3, Diplomacy +6, Disguise +4, Escape Artist -7, Forgery +4, Gather Information +4, Hide -7, Intimidate +4, Jump -5, Knowledge (Boating) +7, Knowledge (Ierendi Society) +8, Knowledge (Karameikan Society) +7, Knowledge (Navigation) +6, Knowledge (Sea Lore) +8, Knowledge (Trade) +8, Move Silently -7, Perform +9, Profession (Sailor) +7, Remote View +4, Ride +12, Scry +4, Search +4, Spot +2, Swim -13, Use Rope +2.

Feats: Armor Proficiency: heavy, Cleave, Weapon Specialization: Longsword, Improved Initiative, Endurance, Dash, Weapon Focus: Longsword, Armor Proficiency: medium, Improved Unarmed Strike, Simple Weapon Proficiency, Power Attack, Shield Proficiency, Improved Critical: Longsword, Great Cleave, Armor Proficiency: light, Expertise.

Coins: . Weapons: +1 Axe, throwing: Returning x2; +1 Longsword: Bane: Undead. Armor: +1 Full plate. Shields: Shield, large, steel. Magic: Ring of Invisibility; Potion of Water Breathing (6).