Magdel, Female Human Clr4: CR 4; AL LG; Medium Humanoid; HD 4d8+4; hp 26 (Disabled -1/Dying -12/Injury 12); Init +1; Spd 20; AC 16 (FF 15, Touch 11); Atk +3 base melee, +4 base ranged; Grapple +3;
        +5 Ranged (Crossbow, light, Masterwork 1d8/crit 19-20/x2);
        +4 Melee (Mace, heavy, Masterwork 1d8/crit 20/x2);
        +4 Ranged (Holy water (flask) 2d4/crit 20/x2);
        +3 Melee (Unarmed 1d3/crit 20/x2);

Class Features: Cleric: Spontaneous casting, Turn or rebuke undead (7+Cha.Mod/day), Spells, Domain Access (2), Healing domain power - Cast healing spells at +1 caster level, Knowledge domain power - All Knowledge skills are class skills.
SV Fort +5, Ref +2, Will +8; STR 10, DEX 13, CON 12, INT 14, WIS 18, CHA 14.

Skills: Appraise +2, Balance -2, Bluff +2, Climb -3, Concentration +4, Diplomacy +2, Disguise +2, Escape Artist -2, Forgery +2, Gather Information +2, Heal +6, Hide -2, Intimidate +2, Jump -3, Knowledge (Karameikan Society) +8, Knowledge (Local) +8, Knowledge (Religion) +9, Listen +4, Move Silently -2, Perform +2, Remote View +2, Ride +4, Scry +2, Search +2, Sense Motive +4, Spellcraft +7, Spot +4, Swim -9, Use Rope +1, Wilderness Lore +4.

Feats: Armor Proficiency: heavy, Brew Potion, Extra Turning, Armor Proficiency: medium, Simple Weapon Proficiency, Shield Proficiency, Scribe Scroll, Armor Proficiency: light.

Cleric Spells (5/4+1/3+1): 0-Detect Magic (1), Detect Poison (1), Guidance (1), Light (1), Purify Food and Drink (1); 1-Bless (1), Detect Secret Doors* (1), Protection from Chaos (1), Protection from Evil (1), Remove Fear (1); 2-Bull`s Strength (1), Calm Emotions (1), Detect Thoughts* (1), Knife Spray (1).

Coins: . Weapons: Bolts, crossbow (20); Crossbow, light, Masterwork; Holy water (flask) x2; Mace, heavy, Masterwork. Armor: +1 Chain shirt. Goods: Cleric`s vestments.