Lord Olliver Jowett, Male Human Clr16: CR 16; AL LG; Medium Humanoid; HD 16d8; hp 99 (Disabled 0/Dying -6/Injury 6); Init -3; Spd 20; AC 20 (FF 20, Touch 7); Atk +13/+8/+3 base melee, +9/+4/-1 base ranged; Grapple +13;
        +12/+7/+2 Ranged (+3 Dart 1d4+4/crit 20/x2);
        +17/+12/+7 Melee (+3 Mace, heavy 1d8+4/crit 20/x2);
        +13/+8/+3 Melee (Unarmed 1d3+1/crit 20/x2);

Class Features: Cleric: Spontaneous casting, Turn or rebuke undead (7+Cha.Mod/day), Spells, Domain Access (2), Law domain power - Cast law spells at +1 caster level, Healing domain power - Cast healing spells at +1 caster level.
SV Fort +8, Ref +2, Will +15; STR 12, DEX 5, CON 6, INT 19, WIS 21, CHA 18.

Skills: Appraise +4, Balance -6, Bluff +4, Climb -2, Concentration +15, Diplomacy +17, Disguise +4, Escape Artist -6, Forgery +4, Gather Information +6, Heal +16, Hide -6, Innuendo +6, Intimidate +4, Jump -2, Knowledge (Arcana) +15, Knowledge (History) +5, Knowledge (Local) +5, Knowledge (Religion) +20, Knowledge (Thyatian Society) +8, Listen +5, Move Silently -6, Perform +5, Profession (Diplomat) +10, Remote View +4, Ride +5, Scry +4, Search +4, Sense Motive +5, Spellcraft +15, Spot +5, Swim -9, Use Rope -3, Wilderness Lore +5.

Feats: Armor Proficiency: heavy, Combat Casting, Brew Potion, Trustworthy, Extra Turning, Spell Penetration, Weapon Focus: Mace, heavy, Armor Proficiency: medium, Simple Weapon Proficiency, Shield Proficiency, Scribe Scroll, Armor Proficiency: light.

Cleric Spells (6/7+1/6+1/6+1/5+1/5+1/3+1/2+1/2+1): 0-Cure Minor Wounds (1), Detect Poison (2), Guidance (1), Purify Food and Drink (1), Resistance (1); 1-Bless (2), Detect Chaos (1), Detect Evil (1), Protection from Chaos* (1), Protection from Chaos (1), Protection from Evil (1), Remove Fear (1); 2-Calm Emotions* (1), Delay Poison (1), Fox`s Cunning (1), Hold Person (2), Owl`s Wisdom (1), Speak with Animals (1); 3-Continual Flame (1), Dispel Magic (1), Locate Object (1), Magic Circle against Chaos* (1), Remove Blindness/Deafness (1), Remove Curse (1), Remove Disease (1); 4-Blindsight (1), Discern Lies (1), Harrier (1), Neutralize Poison (1), Order`s Wrath* (1), Restoration (1); 5-Commune (1), Dispel Chaos* (1), Dispel Chaos (1), Dispel Evil (1), Raise Dead (1), Wall of Stone (1); 6-Blade Barrier (1), Greater Dispelling (1), Hold Monster* (1), Planar Ally (1); 7-Dictum* (1), Greater Restoration (1), Resurrection (1); 8-Greater Planar Ally (1), Holy Aura (1), Shield of Law* (1).

Coins: . Weapons: +3 Dart; +3 Mace, heavy. Armor: +4 Chain shirt: Etherealness. Shields: +3 Shield, large, steel.